I'm having a coupling problem I hope someone can help with. I'm building an activity for KHP2; using the KHP2 stock, I'm uncoupling the caboose from the train, placing the remainder of the train on a siding, picking up a static consist of loaded sulfur hoppers (also KHP2 stock), and backing into the caboose to pick it up.The problem is, I can't get the caboose to re-couple. I've tried all speeds from 1 mph through 7 mph, and all that happens is the caboose is pushed backwards. I can't get the darned thing to hook up.I've looked at the coupling settings in the .wag file, but don't see anything different from coupling settings on other cars that couple just fine.Any suggestions?Thanks,MC
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RE: Coupling, frankgi, Nov-14-04, 08:44 PM, (1) RE: Coupling, seern, Nov-14-04, 10:47 PM, (2) RE: Coupling, seern, Nov-14-04, 10:59 PM, (3) RE: Coupling, MasterChief, Nov-16-04, 09:04 AM, (4) RE: Coupling, jtsdadinaz, Nov-16-04, 02:39 PM, (5) RE: Coupling, frankgi, Nov-17-04, 05:11 AM, (6) RE: Coupling, frankgi, Nov-17-04, 05:14 AM, (7) RE: Coupling, MasterChief, Nov-17-04, 09:07 AM, (8) RE: Coupling, frankgi, Nov-17-04, 09:58 PM, (9) RE: Coupling, leisure, Nov-18-04, 04:28 AM, (10) RE: Coupling, charlie, Nov-18-04, 06:10 AM, (11) RE: Coupling, MasterChief, Nov-19-04, 09:07 AM, (12) RE: Coupling, jtsdadinaz, Nov-19-04, 07:31 PM, (13) RE: Coupling, MasterChief, Nov-20-04, 09:32 AM, (14)
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