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"Grade Crossing Problem Visual.."
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TucsonCoyoteUS (3 posts)
Apr-14-02, 06:55 PM (EDT) "Grade Crossing Problem Visual.." Tucson Coyote hereWhat I am Trying to Explain is that when I mix Custom Content Roads (which Is what I want with Standard Grede Crossings on my Layout Rather a Rather Interesting Thing Happens
Seems that the Content Roads are LOWER than the Actual Grade Crossing shown here and they "Sink Into the ground (Which when you flatten out the roads so that they show up, well this is the result that you get.. The Roads are Lower then the Grade Xing and you get spline Points.. When you try to smooth the spline of either the roads or the Rails you either get Elevated Grade Cossings or Lowered (Sunken) Roads.. (Of course these Roads are a New Batch loaded off of trainz.luvr.net snf well, this is the problem either someone should create Grade Corssings and Roads that Match up smoothly or if there is a Way to modify them (ANd I suspect that there is..) well let's just say that I would Love to see the Solution to this rather small Problem..TucsonCoyoteUS (Formerly TucsonCoyote) Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: Grade Crossing Problem Visual.. akochan May-05-02 1
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akochan (414 posts)
May-05-02, 04:17 AM (EDT) 1. "RE: Grade Crossing Problem Visual.." Just smooth under a couple of short road sections leading into the crossing. You will never see it from low enough to realize the crossing is "floating". The normal roads "float" too but you can only see this in surveyor and the odd switch or tracking camera. From the train it looks ok. I actually liked floating roads better as there are less occassions of ground flickering through the roads with them a few centimeters higher, but I just love the intersections and sidewalks and parallel parking too much to not use those nice but too low roads. -Andy Remove | Alert Edit | Reply | Reply With Quote | Top
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