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Square wheels?

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Reading Topic #6113

Member since Oct-10-04 · 6 posts

I recently repainted a GP38 to my own fictional railroad scheme. I used Picture It v10 to convert my taga files to a bit file, then edited with paintbrush. Then converted everything back. The problem that I now have is my wheels are square. Performance is not affected, it operates normally, but just looks funny. Did I do something wrong? Thanks for the help.

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Member since Jul-31-04 · 75 posts

RE: square wheels?

Square wheels? – image 3

Bro dont sweat it I had the same problem with some winsheild wippers. All you need is to save the ACE with the Alpha channel.Pentium 4 / 2.4GHz HT O/C @ 2.755GHz w 920FSB
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Mike Square wheels? – image 4

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Charter Member · 944 posts

RE: square wheels?

I think his problem occured even before he went to save the ace file. Converting a TGA to a bitmap file eliminates the alpha channel altogether. You'll need to work with the file as a TGA or other format that retains the alpha info and then save it as a TGA with alpha for conversion to an ace file. I'm not sure if Picture It can do that, don't know that program.

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