Skinner Dudes:Okay, let me throw some things at you for a question/answer session. Perhaps this will not only help me understand what's ahead, but maybe some others that are in the same boat as I am, as well.First, let me upload three prototype pics of engines that I hope to someday "conquer" and add to the Ft. Smith Sub that's under construction for MSTS. (Hopefully the pics will follow this paragraph!)First, let me ask about what will need to be accomplished within 3D manipulation software, and what would be handled by the photo software.* The basic GP7 details (i.e. louvre placements, no dynamic blister, no winterization hatch, etc.)... are those be things that will have to be determined within the 3D realm?* Will the different spark arrestor exhaust stacks have to be handled within 3D?* The non-typical canvas visors: 3D or photo shop?Now, let's talk about paint scheme. Note there are two different black and yellow paint schemes. The one with the most strpes we Friscophiles call the "Original" black and yellow scheme. The one with less stripes is called the "Phase 1" simplification. Will it be possible to make a basic skin of each phase, and then overlay the lettering/number? OR, even phase skins that include the "FRISCO" script, and only change numbers on the cab sides and bug boards?I've included a shot of a faded orange & white scheme the Frisco began using in 1965. Will I need to use different texture colors for the hood doors, louvres, etc, on a unit using orange and white, as opposed to a unit that will be in black and yellow?Lastly, let me see if I can successfully upload a pic of a MSTS F unit that is already skinned for the Frisco... (hopefully the pics appear somewhere along here!)Now, whomever did this reskin has given me a fantastic start on some Frisco F's in the "Original" black and yellow scheme. (Some units retained this scheme up until the early 70's). However, there are a couple faux paus that this Friscophile would like to correct on the models I will be using. First items would be the yellow headlight and yellow pinstripe that borders the green anti-glare panel atop the nose in front of the windshields. When I open the .tga file for this engine... I cannot figure out where to replace the yellow with black, for the pieces are all disjointed and spread out like a blanket. (See the enclosed jpeg conversion of the .tga.)What would I replace on that quilt full of disjointed images to remove the yellow around the headlight and the yellow pinstripe?Lastly, the number is wrong (Frisco's EMD F's were in the 5000 series)... can I simply replace the numbers taken from a scan of the correct number style? Will they be "illuminate", or is there something that needs to be addressed to keep the numbers "illuminated"? Okay. This concludes my first lesson. It's a biggie... but that's the way I do things: Jump in with both feet and learn as much as fast as you can. Thank you for any input you will be willing to share! Andre "Coonskin" Ming
Attachments
http://www.train-sim.com/dcforum/User_files/3d6be95b431a50a5.jpg
http://www.train-sim.com/dcforum/User_files/3d6be97f4450dcb8.jpg
http://www.train-sim.com/dcforum/User_files/3d6be9a6456159e8.jpg
http://www.train-sim.com/dcforum/User_files/3d6bec005425daa9.gif
http://www.train-sim.com/dcforum/User_files/3d6bed7a5a15c231.jpg
Printer-friendly page | Edit | Reply | Reply With Quote | Top
RE: Virtual Skinning Primer 101, CSX_Jim, Aug-28-02, 08:38 AM, (1) RE: Virtual Skinning Primer 101, Coonskin, Aug-28-02, 10:52 AM, (2) RE: Virtual Skinning Primer 101, unklu, Aug-28-02, 12:16 PM, (3) RE: Virtual Skinning Primer 101, unklu, Aug-28-02, 12:29 PM, (4) RE: Virtual Skinning Primer 101, unklu, Aug-28-02, 12:46 PM, (5) RE: Virtual Skinning Primer 101, Coonskin, Aug-28-02, 04:40 PM, (6) RE: Virtual Skinning Primer 101, Hack, Aug-28-02, 10:00 PM, (7) RE: Virtual Skinning Primer 101, Coonskin, Aug-29-02, 01:30 AM, (8) RE: Virtual Skinning Primer 101, Hack, Aug-29-02, 01:54 AM, (9) RE: Virtual Skinning Primer 101, unklu, Aug-29-02, 09:52 AM, (10) RE: Virtual Skinning Primer 101, Coonskin, Aug-29-02, 11:19 AM, (11)
Conferences | Topics | Previous Topic | Next Topic



The rear diaphram map is raised to allow for other details not shown...
Cheers!