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MSTS Engine And Livery Skinning

Help Please :D

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Charter Member · 182 posts

I am trying to renumber Train artisan's Santa Fe Warbonnet and I am using Photoshop 7. How can I keep they alpha channel. When I open it up, edit it, & save it & open it w/ TGA tool I see no alpha channel...Chris
Love MSTS
NALW Rocks GO Big Boy!!!!
TA, Please Do 611 & 1218
Wanting the GS4, 1522, ETC.
Help Please :D – image 1 Help Please :D – image 2 Help Please :D – image 3 Help Please :D – image 4 Help Please :D – image 5 Help Please :D – image 6 Help Please :D – image 7 Help Please :D – image 8 Help Please :D – image 9 Help Please :D – image 10 Help Please :D – image 11
SUPER CHIEF: *Raton Pass*
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Big Boy YEAH GO 4005!! Lovin it
Help Please :D – image 34 Help Please :D – image 35 Help Please :D – image 36 Help Please :D – image 37 Help Please :D – image 38 Help Please :D – image 39 Help Please :D – image 40
611, J all the WAY!!
Help Please :D – image 41 Help Please :D – image 42 Help Please :D – image 43 Help Please :D – image 44 Help Please :D – image 45 Help Please :D – image 46 Help Please :D – image 47 Help Please :D – image 48 Help Please :D – image 49 Help Please :D – image 50 Help Please :D – image 51 Help Please :D – image 52 Help Please :D – image 53 Help Please :D – image 54
A Y6

BB is from www.geocities.com/skytop45/
N&W 611, Y6, cars, hoppers, boxes & Cabooses are from Ron's Train Gifs
www.trainweb.org/railmation/traingif.html

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RE: HELP PLEASE :D, GMOF3A, Aug-07-02, 02:42 PM, (1) RE: HELP PLEASE :D, Engineer_Kyle, Aug-07-02, 03:11 PM, (2) RE: HELP PLEASE :D, Cell0518, Aug-09-02, 03:34 PM, (3) RE: HELP PLEASE :D, robertreedy, Aug-14-02, 10:06 PM, (5) RE: HELP PLEASE :D, MartinW, Aug-21-02, 07:02 PM, (9) RE: HELP PLEASE :D, rdamurphy, Aug-14-02, 09:53 PM, (4) Photoshop Plugin, dispatcher618, Aug-18-02, 12:00 PM, (6) RE: Photoshop Plugin, rdamurphy, Aug-21-02, 01:26 AM, (7) RE: HELP PLEASE :D, Cell0518, Aug-21-02, 05:42 PM, (8)

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Charter Member · 162 posts

RE: HELP PLEASE :D

LAST EDITED ON Aug-07-02 AT 02:46 PM (EDT)

Hi.
Re- save the file with the alpha channel to the loco your reskinning in TRAINSET.
If all else fails...save the bitmap from PS7 to desktop. Open the bitmap with MS paint if you wish or whatever paint program...and "Select all" then "copy" (As long as the format is the same as what your TGATOOL is editing with). Open your loco file in TGTOOL2 and paste it in the bitmap file your skinning and save to the corelating .ace file selecting "Ace Alpha"..you'll have your alpha channel then.
Hope that helps.

Paul...
www.mstsgmo.com

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Charter Member · 48 posts

RE: HELP PLEASE :D

Help Please :D – image 55




Hi, funny you should ask this question, because I am currently working on a tutorial for this exact thing. (Hope to have it done soon!) What you need to do is the following:
1. Open TGATool2 and locate the .ace file you wish to work on.
2. Make sure you have TGATool2 set up with Photoshop as your editor of choice if you don't already. (You can do this by selecting the "Prefs" button and then the option to select your editor.)
3. Once you have your .ace file loaded in TGATool2, in the menu bar, find the option to export .ace to image editing program. This should open up Photoshop and you will see your image there.
4. Go back to TGATools2. In the same location you found the option to send image to main editor, a couple of options below it is an option to send alpha channel to main editor. (This will only work if the .ace file has an alpha channel to begin with. You will see it in the top right window in TGATool2 if it is present.)This will open up a second session in Photoshop with only the alpha channel.
5. With the alpha channel drawing in Photoshop selected as your active window, go to the "Select" menu and choose "All". This will highlight your whole drawing. Go to the "Edit" menu and choose "Copy".
6. Select the other drawing window to make it active. (the one with the original .ace drawing) Go down to the bottom right tool set where you should see three tabs: "Layers, Channels, and Paths". Click on the "Channels" tab. You should now see the RGB colors instead of layers. Click the "Add Layer" button down below just as you would to add a new layer to a drawing. This will create an alpha channel.
7. Click on the "Alpha1" layer to make it active. Don't worry if you can't see your drawing anymore, it is still there. Go back up to the "Edit" menu and select "Paste". This will paste the alpha channel in the correct place because the two drawings are the same size.You can now go ahead and edit your drawing as you please. Once you have saved it as a .tga file you can then import it back into TGATool2 and it will automatically load your alpha channel with it.
Hope this helps you out. Sorry if it is too lengthy and if you already knew most of this stuff. If you need any further help, go ahead and post a reply or you could send me a private message.
Happy Skinning!!!!!


Help Please :D – image 56

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Charter Member · 182 posts

RE: HELP PLEASE :D

Thanks Kyle... answers the question
ChrisChris
Love MSTS
NALW Rocks GO Big Boy!!!!
TA, Please Do 611 & 1218
Wanting the GS4, 1522, ETC.
Help Please :D – image 57 Help Please :D – image 58 Help Please :D – image 59 Help Please :D – image 60 Help Please :D – image 61 Help Please :D – image 62 Help Please :D – image 63 Help Please :D – image 64 Help Please :D – image 65 Help Please :D – image 66 Help Please :D – image 67
SUPER CHIEF: *Raton Pass*
Help Please :D – image 68 Help Please :D – image 69 Help Please :D – image 70 Help Please :D – image 71 Help Please :D – image 72 Help Please :D – image 73 Help Please :D – image 74 Help Please :D – image 75 Help Please :D – image 76 Help Please :D – image 77 Help Please :D – image 78 Help Please :D – image 79 Help Please :D – image 80 Help Please :D – image 81 Help Please :D – image 82 Help Please :D – image 83 Help Please :D – image 84 Help Please :D – image 85 Help Please :D – image 86 Help Please :D – image 87 Help Please :D – image 88 Help Please :D – image 89
Big Boy YEAH GO 4005!! Lovin it
Help Please :D – image 90 Help Please :D – image 91 Help Please :D – image 92 Help Please :D – image 93 Help Please :D – image 94 Help Please :D – image 95 Help Please :D – image 96
611, J all the WAY!!
Help Please :D – image 97 Help Please :D – image 98 Help Please :D – image 99 Help Please :D – image 100 Help Please :D – image 101 Help Please :D – image 102 Help Please :D – image 103 Help Please :D – image 104 Help Please :D – image 105 Help Please :D – image 106 Help Please :D – image 107 Help Please :D – image 108 Help Please :D – image 109 Help Please :D – image 110
A Y6

BB is from www.geocities.com/skytop45/
N&W 611, Y6, cars, hoppers, boxes & Cabooses are from Ron's Train Gifs
www.trainweb.org/railmation/traingif.html

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Charter Member · 323 posts

RE: HELP PLEASE :D

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LAST EDITED ON Aug-14-02 AT 10:09 PM (EDT)

I'm totally green on this, so flame or help whichever you or anyone else chooses. I was trying to make an autumn tree out of a regular tree last night and everything went beautifully except for 2 things that maybe you can help me with:It had an alpha channel, but I simply exported the main texture into my program, then imported it back into TGATools2. Checked compression, have the new make.ace(?) I think, and saved it to ACE. Came out beautifully in the window.1. Problem one - it was over 1mg in size.2. When I went back to run trains through the area, it shimmered so bad until you were very very close, that it almost gave me a headache.Do any of these symptoms sound 'normal'?

Help Please :D – image 111 RobertR .. ADF-M&RM at http://www.adfrr.com

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Charter Member · 87 posts

RE: HELP PLEASE :D

Most of the default tree textures are in DXT1 format. This might be to stop the shimmering.To export DXT format ace you will need the Makeace from the MS Patch and set Tgatool2 accordingly. Set it to "Patch#1 Makeace" and tick the "Use DXT compression" box.DXT1 is a DirectX format that is directly supported in Hardware with most graphics cards. This gives it much better performance in many situations. The drawback is that it only allows 1-bit alpha.

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Charter Member · 375 posts

RE: HELP PLEASE :D

Much better solution: Go to the Adobe website, go to support, and then go to FAQ, the Second one has an item about how Photoshop7 no longer saves alpha channels like 6 and before did, and points you to a download of a small plug-in to restore this functionality. Much better solution...Rob

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Charter Member · 20 posts

Photoshop Plugin

It sounds like what we really need is a Photoshop Plugin to read and write ACE files... but I imagine that would get legally sticky with Mr. Gates.- dispatcher618
(teaches Photoshop to college kids)

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Charter Member · 375 posts

RE: Photoshop Plugin

Actually, it's a great idea, it wouldn't be a legal problem, since the scripting engine is licensed to Adobe from MS, and saving or opening a particular file format can't be copyrighted anyway. (.zip files for example). Rob

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Charter Member · 182 posts

RE: HELP PLEASE :D

THANX for the info Chris
Love MSTS
NALW Rocks GO Big Boy!!!!
TA, Please Do 611 & 1218
Wanting the GS4, 1522, ETC.
Help Please :D – image 112 Help Please :D – image 113 Help Please :D – image 114 Help Please :D – image 115 Help Please :D – image 116 Help Please :D – image 117 Help Please :D – image 118 Help Please :D – image 119 Help Please :D – image 120 Help Please :D – image 121 Help Please :D – image 122
SUPER CHIEF: *Raton Pass*
Help Please :D – image 123 Help Please :D – image 124 Help Please :D – image 125 Help Please :D – image 126 Help Please :D – image 127 Help Please :D – image 128 Help Please :D – image 129 Help Please :D – image 130 Help Please :D – image 131 Help Please :D – image 132 Help Please :D – image 133 Help Please :D – image 134 Help Please :D – image 135 Help Please :D – image 136 Help Please :D – image 137 Help Please :D – image 138 Help Please :D – image 139 Help Please :D – image 140 Help Please :D – image 141 Help Please :D – image 142 Help Please :D – image 143 Help Please :D – image 144
Big Boy YEAH GO 4005!! Lovin it
Help Please :D – image 145 Help Please :D – image 146 Help Please :D – image 147 Help Please :D – image 148 Help Please :D – image 149 Help Please :D – image 150 Help Please :D – image 151
611, J all the WAY!!
Help Please :D – image 152 Help Please :D – image 153 Help Please :D – image 154 Help Please :D – image 155 Help Please :D – image 156 Help Please :D – image 157 Help Please :D – image 158 Help Please :D – image 159 Help Please :D – image 160 Help Please :D – image 161 Help Please :D – image 162 Help Please :D – image 163 Help Please :D – image 164 Help Please :D – image 165
A Y6

BB is from www.geocities.com/skytop45/
N&W 611, Y6, cars, hoppers, boxes & Cabooses are from Ron's Train Gifs
www.trainweb.org/railmation/traingif.html

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