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gregand (18 posts) Click to send message via ICQ
Apr-10-02, 04:53 PM (EST) "2048 size skin" Hallo guys !I am makeing a update of our IC3, and whant'ed to make a kind of "SuperScale" skin. In 2048x2048 but the "MakeACE" whod not take it...Is posebel to make skin's in 2048x2048 or only in 1024x1024 ? Just one more thing I am olso making your Amtrak ADTranz IC3 "Flexliner" version---
Gregand
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Subject Author Message Date ID RE: 2048 size skin SP9800 Apr-10-02 1 RE: 2048 size skin gregand Apr-10-02 2 RE: 2048 size skin darkfyre Apr-11-02 3 RE: 2048 size skin Andriej Apr-12-02 4 RE: 2048 size skin gregand Apr-12-02 5 RE: 2048 size skin dvdhoven Apr-13-02 6

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SP9800 (243 posts)
Apr-10-02, 04:58 PM (EST) 1. "RE: 2048 size skin" Well, I'm not sure that a 2048x2048 texture would be that good of an idea anyway. I think some video cards supposedly have trouble with 1024x1024 textures, so 2048x2048 might tax even some of the better graphics cards. Besides, 512x512 is standard, so even 1024x1024 could be considered somewhat oversize. Remove | Alert Edit | Reply | Reply With Quote | Top
gregand (18 posts) Click to send message via ICQ
Apr-10-02, 05:37 PM (EST) 2. "RE: 2048 size skin" Yes I se your point...bot as I say it is a "SuperScale" skin :-D ... but ok...thanks bro !
---
Gregand
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darkfyre (186 posts)
Apr-11-02, 10:00 PM (EST) 3. "RE: 2048 size skin" Hmm..That kind of detail would exceed the detail of the train itself (the shape, i mean)..What kindof RAM u got? 256? Prolly need that for the extra size..Hey, even 512x512 uncompressed ace files can have a large file size.. (I swear, had one that was 1.78 MB; 800kb compressed ..Not much color depth, either)If you're really serious; mebbe if you work together with the guys who created MakeACE; it might be possible..I can imagine a 2048x2048 file being compressed within MSTS to look normal; but without a 32MB+ 3D Graphics Card, and a 1GHz processor; with lotsa RAM; your system's gonna freeze after a while, prolly sooner than later if you're running a multiple train consist in a multiple multiple-train-consist activity..(Did that sound right?)
Hauling cars is fun; but crashing them is even better.
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Andriej (16 posts)
Apr-12-02, 05:26 AM (EST) 4. "RE: 2048 size skin" I like your trains and I hope that your next projects will have transparent windows, interiors and 3d bogies, I wish you good luck I hope that you resolve your problems with 2048x2048 textures (Your previous trainsets have 1024x1024 or 512x512 textures?)
Regards Tomek Remove | Alert Edit | Reply | Reply With Quote | Top
gregand (18 posts) Click to send message via ICQ
Apr-12-02, 12:36 PM (EST) 5. "RE: 2048 size skin" Thanks !
Our first trains had 512x512 now they got 1024x1024...I have drop'd the 2048x2048 skin...cause the new 1024x1024 skin is ok nice ! Bot I what to hear if there are enyone there clould help me...white the lenht, bogies and couplings ? It is some think whit the sd file or ?
---
Gregand
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dvdhoven (726 posts)
Apr-13-02, 03:02 AM (EST) 6. "RE: 2048 size skin" Hi,I think you mean the bounding box. The bounding box is defined in the .sd file. You can make him visible in the game with Ctrl + plus key from the Numeric keypad.
There were recently some discussion in the engine builder forum about bounding boxes, you can do a search there or drop this question there.Dick van den Hoven
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