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DCForum Discussion Forum - TRAFFIC TRAINS

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Charter Member · 14 posts

With my player engine,is it possible to put together random placed cars in a yard,put into a consist,add some engines and make this a AI train,so you see it moving out of the yard.Sort of a classification yard scenario? Any help appreciated!

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Charter Member · 928 posts

RE: TRAFFIC TRAINS

LAST EDITED ON May-17-02 AT 12:55 PM (EDT)Hi,As far as I know, no. You cannot interact in what ever way with an AI.Dick van den HovenDCForum Discussion Forum - TRAFFIC TRAINS – image 1

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Charter Member · 103 posts

RE: TRAFFIC TRAINS

I suggest that you go to the dowload page and get Rich Garber's acttutv1.zip. It is a fine tutorial on using the Activity Editor. I have used it to build a couple of intricate activities on the MP3 and the WV&O. I agree with Van DeHoven that an AI train must be built in the editor in its entirety then selected as an AI train and then the path must be made. You can place idle consist on sidings and in the yard.Hope this helps.Carlyle

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