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DCForum Discussion Forum - Activity Gods !… Help needed

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Charter Member · 1028 posts

Hey all I am creating a couple activities for the Kicking Horse Pass route and I have a quick and easy question for you " veterans " of Activity Creation.I am travelling along the main line and I am coming to a point where I know FOR SURE that there will be an AI train waiting there on a passing siding for me...Here's the problemWoooHooo the AI Train IS thereBUTHe's passed the friggin red signal, and the lead unit of his train is through the switch and is stopped on MY track..You know what happens next !!Activity Ended This is consistant EVERY time I try the activity...It only varied once, and that time the AI train ignored the red light totally and met up with me head on about 5 minutes out of Field.You know what happens next !!Activity Ended......and people loose jobs at Canadian PacificAny thoughts or advice would be welcomed.Later allTim Kent
DCForum Discussion Forum - Activity Gods !… Help needed – image 1
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RE: Activity Gods !! ......... Help needed ., autonerd, May-09-02, 08:21 PM, (1) RE: Activity Gods !! ......... Help needed ., seern, May-09-02, 09:02 PM, (3) RE: Activity Gods !! ......... Help needed ., GaryG, May-09-02, 09:01 PM, (2) RE: Activity Gods !! ......... Help needed ., CPR_Malice_96th, May-09-02, 09:42 PM, (4) RE: Activity Gods !! ......... Help needed ., GaryG, May-09-02, 09:49 PM, (5) RE: Activity Gods !! ......... Help needed ., CPR_Malice_96th, May-09-02, 09:59 PM, (6) RE: Activity Gods !! ......... Help needed ., CPR_Malice_96th, May-09-02, 10:16 PM, (7) RE: Activity Gods !! ......... Help needed ., seern, May-09-02, 11:51 PM, (8) RE: Activity Gods !! ......... Help needed ., GaryG, May-10-02, 00:11 AM, (9) RE: Activity Gods !! ......... Help needed ., autonerd, May-10-02, 00:48 AM, (10) RE: Activity Gods !! ......... Help needed ., lnghairedwizard, May-10-02, 05:32 AM, (11) RE: Activity Gods !! ......... Help needed ., autonerd, May-10-02, 01:15 PM, (12)

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Charter Member · 44 posts

RE: Activity Gods !! ......... Help needed .

Tim, I am having the same problem (check one message below this one "Stop that AI train"). I got some useful suggestions there that I will try tonight. I'll let you know how I make out.My problem is that the player gets the red, the AI train is green, and it just keeps on coming. Right into the player train.

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Charter Member · 99 posts

RE: Activity Gods !! ......... Help needed .

LAST EDITED ON May-09-02 AT 09:03 PM (EDT)
Hi TimWhat location? I hope it's not Yoho 'cuz that location will
never work for a meet, there are no Junction signals there.If it's not Yoho, what location? Almost sounds like a signal
might have its "scenery editor pyramid" positioned incorrectly.GaryG

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Charter Member · 99 posts

RE: Activity Gods !! ......... Help needed .

LAST EDITED ON May-09-02 AT 09:50 PM (EDT)I guess you should stay with skins etc,. Willing to beta test and comment if you wish...GaryG

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Charter Member · 1028 posts

RE: Activity Gods !! ......... Help needed .

LMAO.Yup scrap that Activity...Back to skinning heheTim Kent
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"Power for You"Just downloaded 1.03........going to install now

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Charter Member · 1028 posts

RE: Activity Gods !! ......... Help needed .

I stand corrected.The problem is at CathedralAny new ideas ?LaterTim Kent
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Charter Member · 260 posts

RE: Activity Gods !! ......... Help needed .

Tim, did you read Gary's post that I pointed you to? I found it helpful re: the signal problems.Sharon

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Charter Member · 99 posts

RE: Activity Gods !! ......... Help needed .

Hi SharonI've decided that to protect the bit of sanity that's left to
just make comments (about stuff that I think I know) and to not
touch signals or activities for a few days, even drive the odd
train too Tim, hope the snow melts soon... yup, I saw your post about
taking public transit.Skinning must be so much easier than signals, otherwise we
wouldn't see so much great equipment to crash because of faulty
signals.GaryG

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Charter Member · 44 posts

RE: Activity Gods !! ......... Help needed .

Well, the 0-second wait point worked for me! The train now waits obediently for the player train to pass.BTW if anyone would like to test a Sea View activity please contact me at: a u t o n e r d @ h o t m a i l . c o m (take out the spaces, natch). But it's the SeaView route so it's a L-O-N-G activity!!

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Charter Member · 1014 posts

RE: Activity Gods !! ......... Help needed .

I'm glad to hear that the waiting point thing worked out.....I wasn't certain that it would ...in fact I believe writing activities for msts requires that the one needs to be well versed in magic as well as having some measure of insanity!!!....LOLSomeone mentioned having a signal problem with KHP route?...someone also mentioned releasing an activity for this route with just the player service?....if so, your more than welcome to send me a copy of the activity and I'll see if I can't either solve the problem or offer an acceptable alternative. (I'm very used to the Activity editor vcr playback doing one thing, then having the actual sim do something else and having to troubleshoot!!!). I can also add some AI trains that behave (hopefully ...no guarantees, but I will do my best!) appropriately then send the activity back to you where you can customize the AI consist to your preference.I'm happy to see that lately, there has been alot more discussion concerning the in's and out's of activity creation in this otherwise generally slow forum.Cheers Activity wizards!!!LHW

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Charter Member · 44 posts

RE: Activity Gods !! ......... Help needed .

Well, now that I've discovered how to write activities, you can expect more traffic in this forum... Activities have become my favorite part of the game, it gets lonely without AI trains. So I'm gonna try to write more!!

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