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DCForum Discussion Forum - Crossing loop operations

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Charter Member · 9 posts

Hello,I'm currently building a route based on the NSW Liverpool Ranges (Australia). This route is single track, 40km long, with 6 passing loops. Unfortunately I cant get any trains to pass each other!With opposing movements, the AI trains that are meant to pull into the loop do not appear half the time. When a player train pulls into a loop to allow an AI train to pass, the signal at the end of the loop remains green - odd considering there is meant to be a train coming from there. Then the opposing train will pull up at the approach signal and just sit there. Trains that pass in the same direction also do not get the correct signal, stopping on the main loop line.Making problems worse, in the activity editor, for some reason I cannot see trains, despite ticking view service info. I only see changing signals when I run the tester, and I cant see static trains I place.I've checked my signalling, it is similar to other routes available online and in MSTS. Whether or not I add a passing path has no effect. What am I doing wrong?

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