Is it possible that an AI loco couples to the player loco and pushes or pulls it? I was not able to do that; also with a low speed AI loco I got derailments. And the AI loco has no ID to be inserted in a Pick up event.Carlo Santucci
LAST EDITED ON May-03-02 AT 03:16 PM (EDT)Carlo, I wish we could do some of those things with the AI traffic. Unfortunately for the most part it's just "eye-candy". HMMMM. I came back to edit this. It seems like someone did an activity early on having to run down a "runaway". So the runaway had to be AI. Anyone else remember this? Regards, Denny http://hometown.aol.com/nectrackteam/main.html