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"Headlight on"
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seern (188 posts)
Apr-22-02, 10:18 AM (EST) "Headlight on" Does anyone know if its possible to have the engines headlight on when you start an activity. I am designing an activity to go with the new Classic Canadian to be release by Harold Clithereo. It starts with the train running, but I can't find anything that lets me have the headlight on.Thanks Sharon Evans Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: Headlight on slm Apr-22-02 1 RE: Headlight on ssw Apr-22-02 2 RE: Headlight on Smokewraith Apr-22-02 3 RE: Headlight on seern Apr-23-02 4 RE: Headlight on Smokewraith Apr-23-02 5
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slm (7 posts)
Apr-22-02, 11:59 AM (EST) 1. "RE: Headlight on" No I don't think so but it's easy enough to turn it on anyway, h for dim, h again for full.
hiya
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ssw (141 posts)
Apr-22-02, 12:22 PM (EST) 2. "RE: Headlight on" LAST EDITED ON Apr-22-02 AT 12:22 PM (EST)I think you can mod the engine file to turn the headlight on.....edit:de italicised and underlined the rest of the sentence Remove | Alert Edit | Reply | Reply With Quote | Top
Smokewraith (116 posts)
Apr-22-02, 04:45 PM (EST) 3. "RE: Headlight on" LAST EDITED ON Apr-22-02 AT 04:48 PM (EST)In the .eng file you'll find near the very bottom a line that reads: Headlights ( 0 0.25 1 0 )
Leave it like this for Off: Headlights ( 0 0.25 1 0 )
Change it to this for Dim:Headlights ( 0 0.25 1 1 )
change it to this for High:Headlights ( 0 0.25 1 2 )
Save and that's it.Bill
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seern (188 posts)
Apr-23-02, 07:02 AM (EST) 4. "RE: Headlight on" Thank you Smokewraith.Sharon Remove | Alert Edit | Reply | Reply With Quote | Top
Smokewraith (116 posts)
Apr-23-02, 04:10 PM (EST) 5. "RE: Headlight on" You're welcome! Anything to help ya out.
Take care!Bill
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