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AI Trains In "Explore Route"

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"AI Trains In "Explore Route""

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razz (2 posts)
Jun-17-01, 07:07 PM (EST) "AI Trains In "Explore Route"" I'm not a programmer so I don't know if this is a big deal to do or not. But in "explore route" mode, why can't there be random AI trains running so that one has to interact with them? i.e., slow down, go to sidings, stop, etc.
It seems to me that would be an interesting adjunct to the activities. Can it be done?____Jim Raz. Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: AI Trains In "Explore Route" mote11 Jun-18-01 1

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mote11 (3 posts)
Jun-18-01, 04:23 AM (EST) 1. "RE: AI Trains In "Explore Route"" I was wandering that same thing, I just found this about 5min ago, so I haven't tried it yet.
http://www.railwaystation.com/trainsim/tips.html
I haven't made an activity yet, but I'm gonna try this and save it as Explore2 and see if I can make like 3 or 4 other consist running the line, and see if I'll meet them anywere?
Hope this helps,MOte>I'm not a programmer so I
>don't know if this is
>a big deal to do
>or not. But in "explore
>route" mode, why can't there
>be random AI trains running
>so that one has to
>interact with them? i.e., slow
>down, go to sidings, stop,
>etc.
>It seems to me that would
>be an interesting adjunct to
>the activities. Can it be
>done?
>
>____Jim Raz.
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