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Troubleshooting Activities Just a tip

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"Troubleshooting Activities Just a tip"

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Conductor (2 posts)
Jun-14-01, 00:44 AM (EST) "Troubleshooting Activities Just a tip" As with any unfamiliar program:When creating activities:
Start out simple.
Don't try to do to much at one time.CREATE AND TEST
Example:
Make 1 consist, go into MSTS see if it's there. If it is good!
Next maybe try to pick the consist up. TEST IT IN MSTS
Next maybe try to drop it off somewhere. TEST IT IN MSTSThe idea is to start out small and work your way up testing each step as you go to make sure they work. It's a form of flow charting that could end a lot of frustration.After you begin to know how the program works you won't have to test each step.JUST A THOUGHT
IT WORKS FOR ME Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: Troubleshooting Activities Ju... RailroadKing Jun-14-01 1 RE: Troubleshooting Activities Ju... dangodfrey Jun-14-01 2

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RailroadKing (40 posts)
Jun-14-01, 02:08 PM (EST) 1. "RE: Troubleshooting Activities Just a tip" I totally agree. I started out by making a very simple activity and now I feel I have nearly masteredd the activity editor. Now that I graduated from that I am moving on to creating some routes and skinning. So its great tip! Remove | Alert Edit | Reply | Reply With Quote | Top
dangodfrey (2 posts)
Jun-14-01, 03:42 PM (EST) 2. "RE: Troubleshooting Activities Just a tip" You are absoulutly right! Take it from someone who **thought** he know what he was doing, started out big and got burned, badly! Remove | Alert Edit | Reply | Reply With Quote | Top

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