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"Got 10 AI's Running ! (How Many AI Services Can you Have???))"

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TucsonCoyote (27 posts)
Aug-25-01, 06:57 AM (EST) "Got 10 AI's Running ! (How Many AI Services Can you Have???))" Paul "Tucson Coyote" Bender heream Working on an "Eastbound Empire Builder" Activity and have now 10 Trains Running On my Activity...My Only Question is How Many Trains Can the Activity Editor Handle when Designing a Set Traffic Pattern???(16? 32? 64?)if someone has the answer to this Let me know...(Got 10 going and Am not even up to Summit on Marias Pass! Want to add Traffic from Glacier Park To Shelby as well (another 10 -12 Trains???)Also was wondering if I could throw in my Input hereFigured out that by Adjusting the performance on the Grades (from Essex to Summit) that Trains Move More realistically)Try to keep performance on Grades below 30 percent...especially if they are going downhillbut if anyone has figured out how many services I can add Let me know an anwer...(Would love to see about 24 Trains total..)Paul "Tucson Coyote" Bender Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: Got 10 AI's Running ! (How Many... CNW_SD60_8051 Aug-25-01 1 RE: Got 10 AI's Running ! (How Many... Dokkensound Aug-25-01 2

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CNW_SD60_8051 (23 posts)
Aug-25-01, 03:37 PM (EST) 1. "RE: Got 10 AI's Running ! (How Many AI Services Can you Have???))" I've gotten 20 on the NEC by editing the Summer Express activity and running AI trains at 10-15 minute intervals. Remove | Alert Edit | Reply | Reply With Quote | Top
Dokkensound (66 posts)
Aug-25-01, 06:22 PM (EST) 2. "RE: Got 10 AI's Running ! (How Many AI Services Can you Have???))" Just depends on your computer. Do be carefull though as too many AI's can cause the signals to start bugging out something awful.
R. Easterday (DokkenSound)
"But these go to "11""
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