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Message Areas - "The in-game "work order" !#&%#@*&^"

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"The in-game "work order" !!#&%#@*&^"

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Denny (147 posts)
Aug-23-01, 07:19 PM (EST) "The in-game "work order" !!#&%#@*&^" having a devil of a time getting the work order to properly show that the tasks are being accomplished correctly in the proper order.
i'm working with, say, pickup-dropoff-pickup-dropoff and when i make the first pickup the workorder says the only thing "done" is the last dropoff! huh! i dont like the message popups to occur at the moment of hookup or any other task, (i find it distracting at that point). but for going thru the "working copy" of the activity, they're good as a visual that the action triggered. and they do.
i'm told by several activity designers that it's a ingame bug. MSTS or KUJU are you there? at least acknowledge some of these bugs so we'll know it isnt how we're working here. after all the editor help and documentation of MSTS, KUJU and SYBEX is horrible.
anyway, anyone else finding this workorder bug too?
thanks
denny
nec trackteam
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