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"Fragility/Passenger comfort"

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biggg1fan (28 posts)
Aug-06-01, 11:22 PM (EST) "Fragility/Passenger comfort" Does anybody else get the feeling that comfort levels are tied to frame rates? If you have a low frame rate, it seems easier to exceed comfort levels. Is this a flaw in the stress algorithm, a function of a slower computer (P2-450, 128MB RAM, W98v2), or a figment of my imagination?Derek Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: Fragility/Passenger comfort mhodgson Sep-01-01 1 RE: Fragility/Passenger comfort Denny Sep-02-01 2

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mhodgson (5 posts)
Sep-01-01, 04:04 PM (EST) 1. "RE: Fragility/Passenger comfort" you may have a point- my frame rate on explore route is around 12, but when I have traffic and static consists it drop to 3. On one activity recently, I exceeded comfort levels 23 times!!! with the brake hardly used. Remove | Alert Edit | Reply | Reply With Quote | Top
Denny (175 posts)
Sep-02-01, 01:40 PM (EST) 2. "RE: Fragility/Passenger comfort" i think this duability is "buggy" too. sometimes i get all sorts of durability "dings" and other times nothing. i tried to adjust the durability for one of my activities. the only way to get it lower than 4 or 5 dings per run was to turn it all the way up. way too sensitive! i turn it way up and forget it now. same with the ingame work order. fagitaboutit!
denny
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