I've recently gotten serious about developing activities, and exploring the different files that make them up. Below is a copy-clip of the .srv file for an activity I'm currently working on. I understand "Name," "Train_Config," "PathID," and "Efficiency." (Go to http://www.railpage.org.au/steam4me/trainsim/tutorials/ai_speed.html for an excellent discussion on the "Efficiency" variable.)Does anyone know what the remaining variables represent and how they affect activities? "StartingSpeed" and "EndingSpeed" seem pretty self-explanatory, but I'm very curious about the "Startinworld" and "Endinworld" variables. My first thought was that Endinworld would allow an AI train to get to the end of it's path and not disappear. I set the value to ( 1 ), but the old girl still just disintegrates as soon as it gets to the end point.I have no clue what MaxWheelAcceleration means.SIMISA@@@@@@@@@@JINX0v0t______Service_Definition (
Serial ( 2 )
Name ( KP_Barstow-Mojave )
Train_Config ( "KP_BNSF Mixed Manifest-2" )
PathID ( KP_Barstow-Mojave0 )
MaxWheelAcceleration ( 0 )
Efficiency ( 0.75 )
TimeTable (
StartingSpeed ( 0 )
EndingSpeed ( 0 )
StartInWorld ( 0 )
EndInWorld ( 0 )
)
)
I appreciate any input.
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