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MSTS Activity Design

'Explore'

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Reading Topic #2210

Member since Sep-29-03 · 50 posts

Hello everyone,
I'm working on an activity for NECv4. It takes place in Washington in the main terminal. Now, I'm sure everyone who has played on this route knows there are a crapload of switches around the terminal, and I was wondering if there is a way to make all the switches hand(g/shift-g)thrown, kinda like in 'explore route', by some procedure in the Activity Editor other than putting in 100 reverse points. I know on Cajon Pass theres a long distance switching activity that begins in Victorville and when I looked in the activity editor the player path was like 100 yards long and was yellow instead of green. Any help would be great.
Mike P.

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