Train-Sim.Com
MSTS Activity Design

Stuck on a red signal

Notice to all visitors and members of the Train-Sim.Com message forums:
If you plan on using a signature banner in your posts, we would like to remind you that there is a maximum size for banners. That maximum is 450 pixels wide by 120 pixels high, and not to exceed 25k. Your compliance is appreciated. FORUM RULES Problems? There are two common reasons for problems with logging in and posting messages. The first is that you are running a firewall that prevents your messages from being sent to the server. The other is that you have cookies disabled; the DCForum software requires cookies to work properly.

Previous Topic | Next Topic

Printer-friendly copy Email this topic to a friend

Reading Topic #2169

Member since Jun-19-04 · 27 posts

I have an activity on my route where I start out waiting for an oncoming AI train to go through a switch onto another line toward another city. Even after a half hour passes after this AI train has gone by, I've still got a red signal, and don't know how to get it to change to green.

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Member since Jun-18-04 · 6 posts

RE: Stuck on a red signal

LAST EDITED ON Jun-19-04 AT 05:28 AM (EST)

You could try changing the starting point of paths or the start time of the AI train. Its a process of trial and error and you'll have to experiment with different times and starting points and check on the activity playback to see if your signal turns to green after the AI train has passed.
Hope this helps

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Member since Oct-4-03 · 26 posts

RE: Stuck on a red signal

I have a similar kind of activity, one where the player train starts at a platform (on a siding) and sits there while a couple of trains pass on the mainline. Is that the kind of scenario you mean? In my case I place a pair of reversing points right under the player train. If I don't start the player train moving, I can sit there as long as desired, and when the traffic is past I can start the player train and the signal clears. This is using absolute signals. I've heard that some people have had problems with this method, but it's been working perfectly for me.Good luck. JohnR.

Alert | IP


[ Home | MSTS Forum | MSTS FAQ | How To... | File Library ] Copyright © 2004 by Nels Anderson. All Rights Reserved.

Restored from the Train-Sim.Com archive, captured September 1, 2004. About this archive.