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MSTS Activity Design

ATTENTION John Means & Kurt Kaminer SV Doodlebug #59

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Reading Topic #2033

Member since Apr-22-03 · 49 posts

I have a problem with the Activity for Seaview Doodlebug #59, the activity crashed around Serenity Beach due to shapes failed to load.
I did tried to run the Doodlebug #59 on Explore Mode, it did not crashed at Serenity Beach. I think your Loose Consist in that area did make the shape failed to load properly. See when I drove the Doodlebug during Explore Mode in that particular area the frame rate drop it suddenly when the shape files loaded in that area, then frame rates went back to normal. It was studdering when the shape files loaded in that area. It was tying to load objects in disant like boats, hills, trees, and buildings. Your loose consist did interfere in that area.
Can you find a way to eliminate that loose consist?Thanks,
Blazer26

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