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MSTS Activity Design

Dynamic or static endings to activities

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Reading Topic #1928

Member since Sep-19-03 · 216 posts

I notice that some activities end, once trains stop, while others just need to pass thru the endpoint when the activity is completed.I am unsure how to do the latter type. Any advice? Thanks.David

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Charter Member · 6227 posts

RE: Dynamic or static endings to activities.

In the location event to end an activity - At the top of the event menu, you will see a box - if you put a check in it the player must stop within the radius of the circle.Kevin Arceneaux
DEFAULT IS FOR DUMMIES
Cry havoc and Let slip the dogs of war.
Lone Wolf Activities Forum and Activity Packs are on www.3DTrains.comDynamic or static endings to activities – image 1

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Member since Sep-19-03 · 216 posts

RE: Dynamic or static endings to activities.

Thanks Kevin, that worked a treat! I get the feeling some activity creators don't know that one. I have found circles about a yard wide.I have mostly used activity changer in the past to create stuff, and still use it for AI creation. The activity editor is not exactly user friendly when it comes to creating activities.Thanks again for the info.David

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Charter Member · 6227 posts

RE: Dynamic or static endings to activities.

I forgot, the default is no check.Kevin Arceneaux
DEFAULT IS FOR DUMMIES
Cry havoc and Let slip the dogs of war.
Lone Wolf Activities Forum and Activity Packs are on www.3DTrains.comDynamic or static endings to activities – image 2

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