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Passenger station arrival/departure times

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Reading Topic #1769

Charter Member · 173 posts

Passenger station arrival/departure times – image 1

I usually dont do passenger activities, but I decided to do one finally, and Im wondering how to set the arrival/depature from station times, or if you even can.
I put a check in the box for the station the path is going through, set an action event at the station platform and made a pickup passengers action point. But in the game when I hit F10 for the next station window, it says the arrival time is the same time I started the activity in the first place. And the departure time is the same time as that. Ive ran a default passenger activity when I first got the game, and I remember the arrival to the next station time was figured in to the time it takes to get there (reasonably) and the departure time was a few minutes after the arrival.
Ive fooled around with different things in AE but dont see anything to set the arival/departure times.

~CSX Fan...Good 'Ol Blue And Yellow~

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Charter Member · 266 posts

RE: Passenger station arrival/departure times...

To edit the player timetable click the edit timetable button on the player service screen. That will open the player timetable. At the bottom of that box click calculate. The times will be calculated. If you want to manually edit the times double click the arrival time and enter a DEPARTURE TIME double click the arrival time again and enter an arrival time.This can also be done by editing the .act file. The times in the .act file are in seconds from midnight.Also, there is a freeware program Activity Changer that will let you edit the player timetable.RegardsEric

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