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"Red Signal Lights?"
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hickup4695 (2 posts)
Jul-18-01, 00:06 AM (EST) "Red Signal Lights?" I have started to creat an activity on shebly side but the darn red light stays red forever when coming out of the Shelby yard. I push tab to ask permission to pass, but request is denied.Question: Is there a way to get that light to toggle? I have found nothing in help files about this. I am unable to finish this activity if there is no way.Thanks Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: Red Signal Lights? hickup4695 Jul-18-01 1 RE: Red Signal Lights? jhender501 Jul-19-01 2 RE: Red Signal Lights? frcanyonsub Jul-19-01 3
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hickup4695 (2 posts)
Jul-18-01, 00:07 AM (EST) 1. "RE: Red Signal Lights?" by the way forgot to mention that there are no other trains set up in this activity to run. I am the only train running.Thanks Remove | Alert Edit | Reply | Reply With Quote | Top
jhender501 (44 posts)
Jul-19-01, 01:06 PM (EST) 2. "RE: Red Signal Lights?" I've been stuck at a red light on the "Dubya Train" activity
for about 15 minutes..and get "request denied" when I ask
if I can proceed. I saved the activity and will wait some
more tonight..but it sure would be nice to get past that
point.Jim Remove | Alert Edit | Reply | Reply With Quote | Top
frcanyonsub (64 posts)
Jul-19-01, 10:25 PM (EST) 3. "RE: Red Signal Lights?" On your activity, westward of the absolute red signal, put a reverse move marker. Then, back in Shelby yard, put another reverse. That should allow you to go back and forth.Also, it seems that if you go westward on the north main, cross over to the south main, it will also allow reverse moves. You may have to use the TAB. I may be wrong on both (the usual caveat).Want some fun? Take a westward movement out of Shelby and then do a pickup at Ethridge. Let me how you do....--ron Remove | Alert Edit | Reply | Reply With Quote | Top
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