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Selecting cars to drop

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Reading Topic #1728

Member since May-20-03 · 13 posts

How can be selected cars to be dropped, if they are included in the initial consist?

Jorge Damonte
All new is virtual
Steam is the only reality

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Charter Member · 4781 posts

RE: Selecting cars to drop

You need to verify start state so that eh player consist is on the screen. Then do an action event and select siding and then cars.Kevin Arceneaux
DEFAULT IS FOR DUMMIES
Lone Wolf Activities Forum on www.3DTrains.comSelecting cars to drop – image 1

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Charter Member · 1476 posts

RE: Selecting cars to drop

You know, it never dawned on me as to how that worked. I always managed to work around it by having the player pick up his train (a loose consist) at the beginning of the activity. Thanks for the info, Kevin!Henry(Stumbling onto information like this is why I love this place!)

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Member since May-20-03 · 13 posts

RE: Selecting cars to drop

Thanks a lot, Kevin.
As Henry, I've only been making activities with loose consists.
Greetings from Argentina

Jorge Damonte
All new is virtual
Steam is the only reality

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