Train-Sim.Com
MSTS Activity Design

Reach Speed?

Notice to all visitors and members of the Train-Sim.Com message forums:
If you plan on using a signature banner in your posts, we would like to remind you that there is a maximum size for banners. That maximum is 450 pixels wide by 120 pixels high, and not to exceed 25k. Your compliance is appreciated. FORUM RULES Problems? There are two common reasons for problems with logging in and posting messages. The first is that you are running a firewall that prevents your messages from being sent to the server. The other is that you have cookies disabled; the DCForum software requires cookies to work properly.

Previous Topic | Next Topic

Printer-friendly copy Email this topic to a friend

Reading Topic #1694

Charter Member · 136 posts

RE: Reach Speed?

I've used this one a lot. Basically, when the player engine reaches this speed, another action is involked. This can be a variety of things including raising the activation level of another event.
Its usefull to control a "reach speed" action by use of location events. IE some start location, and some end location. If you dont control it by some other means whatever is triggered by "reach speed" could happen at any time the engine reaches that speed. So some sort of limitation is usually arranged by use of say, location events.

Yardlimit

Alert | IP


[ Home | MSTS Forum | MSTS FAQ | File Library ] Copyright © 2002 by Nels Anderson. All Rights Reserved.

Restored from the Train-Sim.Com archive, captured July 8, 2003. About this archive.