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Under the action events properties, you have several options including picking up cars make a pick up, etc. But what gets me is the choice to reach speed. What does this do? I have not used it, but I am curious as to what it does.
I've used this one a lot. Basically, when the player engine reaches this speed, another action is involked. This can be a variety of things including raising the activation level of another event. Its usefull to control a "reach speed" action by use of location events. IE some start location, and some end location. If you dont control it by some other means whatever is triggered by "reach speed" could happen at any time the engine reaches that speed. So some sort of limitation is usually arranged by use of say, location events.