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I am creating an activity where a set of Essex helpers are rescuing a V-Train that had a crankcase explosion near Blacktail. My problem is that the morning Empire Builder keeps running into a red signal near the top of the pass even when there is no traffic opposing it. This in turn messes up my train's run. What's up with this and how can I fix it?
Probably has to do with overlapping paths. That is always a headache I run into. Look at it again, and im pretty sure thats what it is. I hope in the next version, the trains wont be so "scary" and stop. One act. I did, A train was coming from Shelby and I was leaving Whitefish, and I finally me the train at a red signal at the north end of Shelby Yard!