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Polygonal shape limitation int the activity editor?

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"polygonal shape limitation int the activity editor?"

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woody (31 posts)
Jul-14-01, 02:53 AM (EST) "polygonal shape limitation int the activity editor?" Well, I sat down this afternoon and decided to create my own activity. It as one 3 engined 40 car AI train that runs the route from Kalispell to Whitefish. My loco runs from Kalispell to Shelby after this AI train passes the siding that I've got my train on. Pretty cool I thought as I watched the player run my train through the route witout crashing into anything.I do have a problem and I'm pretty sure I know what it is. You see, I like seeing static rolling stock and consists as well as AI trains on the route so I decided to put a consist of rollingstock in every siding and every turnout in the game from Kalispell to Shelby. I was thinking that it would be really neat if I could just pull up to any siding and grab whatever cars I wanted to to haul over the summit to Shelby.Well, obviously MSTS doesn't think it is so neat.I think what's going on here is that my computer's ram and swap drive are pushed to the max and the activity won't load. I get to the point on the progress bar when launching the sim that says....LOADING WORLD CONTENT AND SHAPES....and TS crashes with an error report. Has anyone else experienced this problem or am I the first to max out the editor? Alert Edit | Reply | Reply With Quote | Top

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