Train-Sim.Com
MSTS Activity Design

Steam effect and AI trains

Notice to all visitors and members of the Train-Sim.Com message forums:
If you plan on using a signature banner in your posts, we would like to remind you that there is a maximum size for banners. That maximum is 450 pixels wide by 120 pixels high, and not to exceed 25k. Your compliance is appreciated. FORUM RULES Problems? There are two common reasons for problems with logging in and posting messages. The first is that you are running a firewall that prevents your messages from being sent to the server. The other is that you have cookies disabled; the DCForum software requires cookies to work properly.

Previous Topic | Next Topic

Printer-friendly copy Email this topic to a friend

Reading Topic #1512

Member since Mar-10-03 · 1 posts

This posting could be multiple, but I am trying here first as my question is related both to building an activity and tinher the .eng file.
Here goes - imagine in a double track setting, on a heavilly ladden snow fall, you see a plow ( should work, both for the Russel or Rotary type) coming toward you. Unfortunatelly there is no wild, flying snow from the rails nor the blower chute. The plow consist is an AI train with all the proper lighting effects but no snow effect.Does anyone know how to instruct MSTS to trigger the equivalent to the «cylinder cock» C-key condition in an AI consist and make it a permanent condition ?Thanks for any help

BCL - Virtual Rail
Montréal (Qu), Canada

Alert | IP


[ Home | MSTS Forum | MSTS FAQ | File Library ] Copyright © 2002 by Nels Anderson. All Rights Reserved.

Restored from the Train-Sim.Com archive, captured May 7, 2003. About this archive.