Hi!
I am designing signals for my route and because I was not happy with the draft of the possible flags, aspects, ... I went into the file train.exe with the hex editor if there was more of undocumented features ... Here is the list of what I could find, note that all of the following parameters figure in the file as a group, i.e. at one place. As you can also note there are some known (ASAP, NUMBER_PLATE, ...), but more interesting, some unknown so far (to me at least, but I could not find any reference to some of them in this forum either):GANTRY_FRONT
GANTRY_TOP
USER4
USER3
USER2
USER1
GRADIENT_PLATE
NUMBER_PLATE
ANUM_DISPLAY
SIGNAL_HEAD
DECOR
JN_LINK
BACK_FACING
DEFAULT
OPTIONAL
SEMAPHORE_CHANGE
DIR_DISPLAY
ABS
SEMAPHORE
INFO
SHUNTING
REPEATER
DISTANCE
NORMAL
RIGHT3
RIGHT2
RIGHT1
LEFT3
LEFT2
LEFT1
AHEAD
FLASHING
ASAP
CLEAR_2
CLEAR_1
APPROACH_3
APPROACH_2
APPROACH_1
RESTRICTING
STOP_AND_PROCEED
STOP
BLOCK_JN_OBSTRUCTED
BLOCK_OCCUPIED
BLOCK_CLEAR
SIGFEAT_USER4
SIGFEAT_USER3
SIGFEAT_USER2
SIGFEAT_USER1
SIGFEAT_GRADIENT_PLATE
SIGFEAT_NUMBER_PLATE
SIGFN_INFO
SIGFN_SHUNTING
SIGFN_REPEATER
SIGFN_DISTANCE
SIGFN_NORMAL
SIGASP_CLEAR_2
SIGASP_CLEAR_1
SIGASP_APPROACH_3
SIGASP_APPROACH_2
SIGASP_APPROACH_1
SIGASP_RESTRICTING
SIGASP_STOP_AND_PROCEED
SIGASP_STOP
I tried to group those items to the best of my knowledge, it might be wrong however.
Does anybody know the meaning and use of ANUM_DISPLAY (alpha-numeric display?), DIR_DISPLAY, RIGHT#, LEFT# ?
Comments?
Cheers!
Mark
P.S. I am puzzled by the SHUNTING though. In the script SHUNT is working, but SHUNTING freezes the sim when loading the route.
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