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Reading Topic #1450

Member since Jan-30-03 · 16 posts

I created a switching activity for the Marias Pass that features numerous pickups and setouts as you work your way from Columbia Falls to Kalispell, back to Columbia Falls, and then on to Whitefish. However, I've run into a problem. When I get to the Kalispell wye, the player is supposed to pull past the switch at the east end of the wye to make a setout on Yard Siding 9 and then a pickup on Yard siding 10, but after pulling COMPLETELY past the lead switch, the game refuses to let me throw it. Is there anyway to fix this without having to make a fairly complicated and confusing path? I'd appreciate the help, and will gladly upload the activity to the file library when it is bug-free.-SamPrevious Topic | Next Topic – image 1 Previous Topic | Next Topic – image 2 Previous Topic | Next Topic – image 3 Previous Topic | Next Topic – image 4 Previous Topic | Next Topic – image 5 Previous Topic | Next Topic – image 6 Previous Topic | Next Topic – image 7 Previous Topic | Next Topic – image 8 Previous Topic | Next Topic – image 9 Previous Topic | Next Topic – image 10 Previous Topic | Next Topic – image 11 Previous Topic | Next Topic – image 12 Previous Topic | Next Topic – image 13 Previous Topic | Next Topic – image 14 Previous Topic | Next Topic – image 15 Previous Topic | Next Topic – image 16 Previous Topic | Next Topic – image 17 Previous Topic | Next Topic – image 18 Previous Topic | Next Topic – image 19 Previous Topic | Next Topic – image 20 Previous Topic | Next Topic – image 21 Previous Topic | Next Topic – image 22 Previous Topic | Next Topic – image 23

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Charter Member · 3197 posts

RE: Path Problems

if it is an automatic switch - noKevin Arceneaux
It is time for Amtrak to become a fallen flag!Previous Topic | Next Topic – image 24

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