I created a switching activity for the Marias Pass that features numerous pickups and setouts as you work your way from Columbia Falls to Kalispell, back to Columbia Falls, and then on to Whitefish. However, I've run into a problem. When I get to the Kalispell wye, the player is supposed to pull past the switch at the east end of the wye to make a setout on Yard Siding 9 and then a pickup on Yard siding 10, but after pulling COMPLETELY past the lead switch, the game refuses to let me throw it. Is there anyway to fix this without having to make a fairly complicated and confusing path? I'd appreciate the help, and will gladly upload the activity to the file library when it is bug-free.-Sam
Printer-friendly page | Edit | Reply | Reply With Quote | Top