Train-Sim.Com
MSTS Route Design

Problems with Road Textures

Notice to all visitors and members of the Train-Sim.Com message forums:
If you plan on using a signature banner in your posts, we would like to remind you that there is a maximum size for banners. That maximum is 450 pixels wide by 120 pixels high, and not to exceed 25k. Your compliance is appreciated. FORUM RULES Problems? There are two common reasons for problems with logging in and posting messages. The first is that you are running a firewall that prevents your messages from being sent to the server. The other is that you have cookies disabled; the DCForum software requires cookies to work properly.

Previous Topic | Next Topic

Printer-friendly copy Email this topic to a friend

Reading Topic #9784

Member since Apr-8-03 · 87 posts

RE: Problems with Road Textures

Oz1) In the shape file select the LINEARMIPLINEAR and -3 LOD options.2) Use Remipit on the texture file to correct that.
Steven
s_masters@shaw.ca

Uploaded - Roads 2.2, Bridges1.zip Bridges2.zip (No Graffiti)

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Member since Sep-30-02 · 94 posts

RE: Problems with Road Textures

Been trying to get this to work for a couple of days now but still not resolving it.With 1 above do you change this using wordpad? i have not found these settings yet?and 2 i keep getting the following message when using REmipit on road2lane.ace.any help would be great as i am boggin down here

Route Developer of Sydney CityRail Network

Attachments
Problems with Road Textures – image 2
http://www.train-sim.com/dcforum/User_files/3ef418f3166396b9.jpg

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Charter Member · 605 posts

RE: Problems with Road Textures

Click to send message via ICQ

That message means your texture isn't in one of the acceptable formats. Which basically means that it's DXT. Create the .ace again, either specifying no compression or zlib compression, and then feed it to ReMipIt.

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Member since Apr-8-03 · 87 posts

RE: Problems with Road Textures

OzThere are two ways to do it.1) When creating the shape in the 3d editor - 1st picture shows the GMAX Material Tools window, the options are set where indicated.2) Decompress the shape file and edit with wordpad - last 2 pictures show where (in the shape file) the options will appear, change them to match what you need and recompress shape file.
Steven
s_masters@shaw.ca

Uploaded - Roads 2.2, Bridges1.zip Bridges2.zip (No Graffiti)

Attachments
Problems with Road Textures – image 3
http://www.train-sim.com/dcforum/User_files/3ef4d5d22d97add7.jpg
Problems with Road Textures – image 4
http://www.train-sim.com/dcforum/User_files/3ef4d5fa2e5ac17b.jpg
Problems with Road Textures – image 5
http://www.train-sim.com/dcforum/User_files/3ef4d6092eb1cd19.jpg

Alert | IP


[ Home | MSTS Forum | MSTS FAQ | File Library ] Copyright © 2002 by Nels Anderson. All Rights Reserved.

Restored from the Train-Sim.Com archive, captured June 26, 2003. About this archive.