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Terrain Anomalies

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Reading Topic #8562

Member since Jan-17-03 · 57 posts

Terrain Anomalies – image 1

I know this has been discussed before but in searching through the previous posts I am unable to determine if there was any resolution for the rather annoying behaviour the terrain displays in the pics below. I am presuming that it is something to do with Distant Mountain terrain and the way MSTS handles displaying it at the boundary of visibility with normal terrain. If there's anything other than the bandaid solution of employing objects to possibly camouflage it I'd sure like to hear it. Thanks.

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Terrain Anomalies – image 2
http://www.train-sim.com/dcforum/User_files/3e511801716cd28e.jpg
Terrain Anomalies – image 3
http://www.train-sim.com/dcforum/User_files/3e51181471b873b3.jpg
Terrain Anomalies – image 4
http://www.train-sim.com/dcforum/User_files/3e51184b72d8e3fb.jpg

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Charter Member · 588 posts

RE: Terrain Anomalies

Yep, that's the DM terrain showing up. A couple of options for dealing with this. First, if this is going to be a forested area just ignore the problem until you have all your trees (and forest objects) planted, then see if you can even still see the problem. The other option is to redo your DM DEM with a negative elevation offset. Try shifting the DM terrain down 10 meters and see how it looks, if not fixed try 20 or 25 meters.David Beach.Palouse & LewistonTerrain Anomalies – image 5Route Building 1% Completed
Route Mapping 10% Completed
Route Photo Map 100% Completed (Now, Can I make the Railroad Profile match the photo map?)

Standardized \global\tsection.dat file now at build00014.

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Member since Jan-17-03 · 57 posts

RE: Terrain Anomalies

Terrain Anomalies – image 6

Okay, thanks! A -10m offset for the DM terrain works not too badly. There is a bit of wierdness at the summit of hills outlined against the sky when the normal terrain begins to transition with the DM terrain. Looks kind of like a translucent terrain colored fog until the transition is complete. Anything that can be done about that? It's not nearly as objectionable as the previous "tenting" effect and will no doubt be less noticable once the grass texture is replaced with a granite texture but if it can be further minimized so much the better.

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