The bridge gang was quite busy this afternoon after doing the work requested by the foreman (wife), consisting of hanging a new thermometer outside the kitchen window, and prepping another wall for painting. R. Picardi furnished a reduced polygon count version of the 148' tower, however, It reduces the size of the diagonal struts to the point that they appear more like double wires or cables, than relatively rigid members. Although I plan to release the KP sub with fully (at least fully by my standards) detailed bridges, in the case of the two major viaducts, I may also release a kit consisting of the parts modified by Ron. With those parts, it would be relatively easy to delete the more detailed structures and substitude the reduced poly count versions. As it is, the towers you will see in the pix., an assembly of 3 towers (there will be two of these) contains 3480 polygons, as close to the max. as I want to go.In one of the pix. the newbies especially will note that I have indicated some facts.
1. The track is exactly at the correct height for this bridge.
2. The towers are exactly the correct height - BUTThe lower 20 ft. or so, are buried in the ground. The solution is going to be to lower the floor of the valley, and the adjacent Clinch River, so that the top 1ft. of the concrete pedestals is visible. What is shown here, approximates the maximum known high water in the area, which was at 1229', where normal is in the area of 1205 feet. I find this discrepancy to be fairly common and is probably a result of inaccurate Topo. data. I put this piece of bridge in place to test to see if frame rate suffers (not much), and if it would fail to display (it doesn't). Max. speed in this area is 35mph, with 40 being allowed from Starnes to Bald Knob Tunnel.J. H. Sullivan
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RE: Clinchfield Progress, also notes for Newbies, Hack, Oct-28-02, 08:35 PM, (1) RE: Clinchfield Progress, also notes for Newbies, yellowdog, Oct-28-02, 08:42 PM, (2) RE: Clinchfield Progress, also notes for Newbies, landnrailroader, Oct-28-02, 09:12 PM, (4) RE: Clinchfield Progress, also notes for Newbies, yellowdog, Oct-29-02, 12:44 PM, (8) RE: Clinchfield Progress, also notes for Newbies, landnrailroader, Oct-28-02, 09:11 PM, (3) RE: Clinchfield Progress, also notes for Newbies, woodman, Oct-28-02, 11:07 PM, (5) RE: Clinchfield Progress, also notes for Newbies, Hack, Oct-29-02, 07:50 AM, (6) RE: Clinchfield Progress, also notes for Newbies, landnrailroader, Oct-29-02, 02:51 PM, (9) RE: Clinchfield Progress, also notes for Newbies, Hack, Oct-29-02, 07:57 AM, (7)
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