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Here's a suggestion Bill, use these tunnel (scenery) objects for the underwater Seaview parts...I am having one problem with it though. Problem: The alpha color I am using keeps making parts of the tunnel invisible from the outside views....here's an example:As you can see, the polygon covering the track has disapeared, and so has the 4 fartheset window panels on the opposite side....Take care!Kurt
Kurt,Very nice and greatly appreciated. DR has also been making some panels for me to test.Headed to Florida tomorrow with my daughters, so it will be a week before I get a chance to try this out.Bill Burnett
Kurt, that looks incredible. Very nicely done. I've been having a similar problem. Things that are not track, terrain, or bridge parts cannot be seen through some of them. I think its because of the class of the object, although I could be wrong. You might have to make it a track object to keep the transparency correct. Which means that you might have to make the height and width greater to keep from getting a forced cabview in it.Another problem you run into is that where one semi-transparent part meets or overlaps another in a few, you lose the transparency, it doubles up. Look at the bottom pic you posted. The fifth panel on the other side of the track, counting from the left. See how it's doubled up?
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed."
Try experimenting with the "terrain object" setting in RE. It affects the transparency of some objects. It is in the properties window for a selected object. Cal Rasmussen Beaverton, ORColumbia Gorge Route (Construction resumed on The Dalles Dam)