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I think it's not possible. Once again, it might sound like a madness.
I'm sorry for my question.
The polemics were generated in a European website, where someone wanted to join 2 existing routes into a network.
I'm not sure if it's possible or not, never heard of it before, but I believe that it must be quite impossible to join 2 routes, unless both were built with the same criteria. How can we assemble all the track pieces into one .TDB file? there might be many conflicts with textures and shapes with similar names, problems with the World files, with the limit of 1600 objects per tile, etc...
I read that they were building a German route made up by several parts, to be assembled at a later time.I apologize for this stupid question, but anyway I'd like to gather more information about related topics. links, etc...
Perhaps this was treated here before (and I'm not the only one) As far as I can see, so far we only build routes in a linear and sequential way, following the golden rule.I'd like to read comments and opinions,
Thanks for all in advance...
Eduardo
My E-mail is in my profile.
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RE: Joining two routes into one?, carloshr, Nov-28-04, 07:40 AM, (1) RE: Joining two routes into one?, yulbrynner, Nov-28-04, 08:23 AM, (2) RE: Joining two routes into one?, carloshr, Nov-28-04, 05:23 PM, (3) RE: Joining two routes into one?, yulbrynner, Nov-29-04, 11:01 PM, (4) RE: Joining two routes into one?, carloshr, Nov-30-04, 07:33 AM, (5) RE: Joining two routes into one?, yulbrynner, Nov-30-04, 07:37 PM, (6)
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