Figured the gurus here can quickly explain this one for me? I added a few buildings onto Canton, and the 'tile objects' are only around 660 or so. But when I come into Logan, Jefferson, and Canton now - the frame rate gets REALLY sluggish? If I look out the window sideways, the rates okay? I've removed some buildings, clutter, and/or vegetation down to a 640 or so, but to no avail? I'm on a 'older' laptop granted (Toshiba Satelitte P3, 955Mhz, 512MB RAM, 64MB VC - I think?)But what get's me is that NEC or Marias Pass can have around 1577 'tile objects' and big huge buildings, and I've never experienced this sluggishness? KHP, a bit - because the trains are so big and detailed that pass. When I first installed Canton, it was as smooth as glass. But soon as I 'tweeked' it, it's like a snail coming in at certain angles?Is there anything I can do to ascertain and/or remedy the problem - without having to invest in a Cray computer? Rich told me about the CRTL+ALT+Z trick to get FPS, and sometimes it says 7-9 but can jump to 18-20 if I swing around, but it goes back down again? I'm not sure what all that means even? Thanks in advance.
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RE: Canton gets more 'intense' the more I remove?, Hack, May-18-04, 12:25 PM, (1) RE: Canton gets more 'intense' the more I remove?, Mark_Blum, May-18-04, 05:42 PM, (2) RE: Canton gets more 'intense' the more I remove?, rgarber, May-18-04, 10:34 PM, (3) RE: Canton gets more 'intense' the more I remove?, John Westwood, May-18-04, 11:02 PM, (4) RE: Canton gets more 'intense' the more I remove?, Swissie, May-19-04, 05:20 AM, (5) RE: Canton gets more 'intense' the more I remove?, John Westwood, May-20-04, 11:33 AM, (6) RE: Canton gets more 'intense' the more I remove?, Swissie, May-21-04, 05:27 AM, (7)
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