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http://www.train-sim.com/cgi/dcforum/dcboard.cgi?az=show_thread&om=7799&forum=DCForumID6So, tracklaying has been progressing quite well and it got to the point where flying 30 miles or more to get to where I left off was becoming tedious. I did a search to find out how to change the route start tile location and came up with the above thread, now closed and archived.After reading it I thought, GREAT! Sounds like a piece of cake! I go ahead and make the changes and I go into RE and... WTF!?!!??? It's the same damned place I've been starting since I first generated the tiles! So I'm thinking, okay I must have missed a space or a bracket or something in the syntax and it's going back to the original start location by default. (how the heck it was doing THAT I couldn't imagine because as far as I knew THIS file controlled that)Well after about 3/4 of an hour of farting around changing the file and rebooting (just in case RE was pulling the info from cached paging) I was still frustrated. It was "only logical conclusion" time. Like any good computer user should, I had made a copy of the file, which was named automatically "Copy of Crow1.trk" and which I had left in the same folder with the Crow1.trk file I had been editing. You wouldn't have thought that would be a problem, right? I mean, everybody knows it's going to be looking for "Crow1.trk" and nothing else. Right?WRONG! LOL! Oddly enough RE was using the "Copy of" instead of what I figured it should be using. I'm guessing that RE uses the first .trk file it finds regardless of what it's named because when I removed the copy everthing worked as advertised. It figures. The game is fussy about naming conventions with everything else but not this.<Heavy Sarcasm> Boy, there's nothing like consistency is there? </Heavy Sarcasm>Anyway, if this is already known... nevermind. Hehehe Thanks for letting me vent if nothing else.
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RE: Update to Stupid RE Tricks..., charlie, May-18-04, 10:57 AM, (1) RE: Update to Stupid RE Tricks..., LoneWolf, May-18-04, 11:22 AM, (2) RE: Update to Stupid RE Tricks..., rpicardi1, May-18-04, 12:48 PM, (3) RE: Update to Stupid RE Tricks..., mdeming, May-18-04, 09:17 PM, (5) RE: Update to Stupid RE Tricks..., Mark_Blum, May-18-04, 05:57 PM, (4) RE: Update to Stupid RE Tricks..., LoneWolf, May-19-04, 00:36 AM, (8) RE: Update to Stupid RE Tricks..., Mark_Blum, May-19-04, 10:53 PM, (17) RE: Update to Stupid RE Tricks..., edwardson, May-18-04, 11:07 PM, (6) RE: Update to Stupid RE Tricks..., LoneWolf, May-19-04, 00:34 AM, (7) RE: Update to Stupid RE Tricks..., OTTODAD, May-19-04, 09:31 AM, (9) RE: Update to Stupid RE Tricks..., LoneWolf, May-19-04, 10:47 AM, (10) RE: Update to Stupid RE Tricks..., OTTODAD, May-19-04, 01:24 PM, (11) RE: Update to Stupid RE Tricks..., LoneWolf, May-19-04, 02:49 PM, (12) RE: Update to Stupid RE Tricks..., OTTODAD, May-19-04, 05:47 PM, (13) RE: Update to Stupid RE Tricks..., LoneWolf, May-19-04, 06:17 PM, (14) RE: Update to Stupid RE Tricks..., LoneWolf, May-19-04, 06:42 PM, (15) RE: Update to Stupid RE Tricks..., OTTODAD, May-19-04, 09:34 PM, (16)
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Jeff is working on making it possible to mix various Water Environments with Skies, something else to look forward to.Have FUN, O t t o.