I am using the beta vorsion of Roman's Y Tracks thanks to Ottodad's suggestion.
Setting up a beautiful doubleslip is very easy and it only uses seven sections.However, in looking in the activity editor after partially laying out a main station on my new route I noticed that there are no track nodes (the black dots where tracks intersect) at the crossovers used in constructing the doubleslip switches.
I think I am using the correct crossover section, Y1tDblSlip190Xover.s, but there is no track node where the two legs of the 'X' cross.
This may cause a problem with signaling because if a player path and and AI path cross the AI will ignore the player if there is no common track node where the two paths intersect. (The AI will run into the player)I have not yet looked at the singleslip crossing as I have not used them yet.
Here are two pics, one each from the route and activity editor of the doubleslip crossover.
And Otto, much thanks for making this great trackset available!! They make my modeling of ****** Station just perfect!
Regards,
Vince Cockeram
NEC Track Team
Author of the NECv4 Route
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http://www.train-sim.com/dcforum/User_files/40a124a9346b6cfb.jpg
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RE: Y Tracks: Is this a problem?, rdamurphy, May-11-04, 05:03 PM, (1) RE: Y Tracks: Is this a problem?, Roman, May-11-04, 05:26 PM, (2) RE: Y Tracks: Is this a problem?, Vince, May-11-04, 07:07 PM, (4) RE: Y Tracks: Is this a problem?, OTTODAD, May-11-04, 07:25 PM, (5) RE: Y Tracks: Is this a problem?, Vince, May-11-04, 09:42 PM, (6) RE: Y Tracks: Is this a problem?, Vince, May-13-04, 07:28 PM, (7) RE: Y Tracks: Is this a problem?, Roman, May-14-04, 06:19 AM, (8) RE: Y Tracks: Is this a problem?, Vince, May-14-04, 01:56 PM, (9) RE: Y Tracks: Is this a problem?, Roman, May-14-04, 04:55 PM, (10) RE: Y Tracks: Is this a problem?, Vince, May-14-04, 06:51 PM, (13) RE: Y Tracks: Is this a problem?, markhyams, May-14-04, 05:39 PM, (11) RE: Y Tracks: Is this a problem?, Roman, May-14-04, 06:40 PM, (12) RE: Y Tracks: Is this a problem?, markhyams, May-14-04, 07:00 PM, (14) RE: Y Tracks: Is this a problem?, markhyams, May-14-04, 07:07 PM, (15) RE: Y Tracks: Is this a problem?, Roman, May-14-04, 07:17 PM, (17) RE: Y Tracks: Is this a problem?, Vince, May-14-04, 07:15 PM, (16) RE: Y Tracks: Is this a problem?, Roman, May-14-04, 07:24 PM, (18) RE: Y Tracks: Is this a problem?, Vince, May-14-04, 09:41 PM, (20) RE: Y Tracks: Is this a problem?, markhyams, May-14-04, 08:01 PM, (19) RE: Y Tracks: Is this a problem?, OTTODAD, May-11-04, 05:55 PM, (3) RE: Y Tracks: Is this a problem?, rdamurphy, May-15-04, 00:50 AM, (21) RE: Y Tracks: Is this a problem?, Vince, May-15-04, 02:48 AM, (22) RE: Y Tracks: Is this a problem?, Vince, May-15-04, 03:55 AM, (23) RE: Y Tracks: Is this a problem?, markhyams, May-15-04, 04:05 AM, (24) RE: Y Tracks: Is this a problem?, Roman, May-15-04, 04:12 AM, (25) RE: Y Tracks: Is this a problem?, Vince, May-15-04, 10:47 AM, (26) RE: Y Tracks: Is this a problem?, markhyams, May-15-04, 01:33 PM, (28) RE: Y Tracks: Is this a problem?, OTTODAD, May-15-04, 04:37 PM, (29) RE: Y Tracks: Is this a problem?, Roman, May-15-04, 04:56 PM, (30) RE: Y Tracks: Is this a problem?, davidbeach, May-15-04, 08:36 PM, (31) RE: Y Tracks: Is this a problem?, Roman, May-16-04, 02:32 AM, (33) RE: Y Tracks: Is this a problem?, Vince, May-15-04, 10:22 PM, (32) RE: Y Tracks: Is this a problem?, roeter, May-18-04, 01:43 PM, (34) RE: Y Tracks: Is this a problem?, Roman, May-18-04, 02:31 PM, (35) RE: Y Tracks: Is this a problem?, OTTODAD, May-15-04, 11:05 AM, (27)
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But in the RE, there is no pole where the tracks cross.
Mark







Second train takes this path:
AI train (on the right) doesn't get a red signal before entering the interlocking:
AI train rams player train:
So my theory about the clearance distance parameter working in this situation is wrong! I thought that it would protect the "other" leg of the turnout beyond the opposite switch node, but apparantly it doesn't, and I'm at a loss as to how to prevent these types of collisions. Help!Mark

it's blown-up version of the components used in a Y-DOUBLE-SLIP but using a proper A1tXover22_6d Crossover in the center. The Switches are standard MSTS 10d ones connected with shallow DYN Curves. To be certain that individual Y-Switches work the same, try another version of the above using them as well. No doubt they also will, being different to the Double-Slip Switches which however should behave exactly the same. It seems to be the missing Crossover node which is the problem ?You could also try to overlap tracks instead of using a Crossover which probably will cause the same problem as the Double-Slip as it is designed at the moment ?Will be interesting to find out what your tests reveal and help Roman to focus on what is required in his Y-DOUBLE-SLIPS to achieve the same results ! Take Care, O t t o.