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All the shots

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Reading Topic #10643

Member since Apr-8-03 · 825 posts

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All the shots – image 1

RE just shot me again....it removed all objects from one tile, with the exception of track/real roads. No biggie, wasn't much on there (at leats it wasn't the Laurel Industrial area it took out)"Shoot Me Again" sums up the RE pretty good, don't you agree?:"Bite my tongue, trying not to shoot back,
No compromise, my heart won't pump the other way.
Wake the sleep Giant, wake the beast.
Wake the sleeping dog, don't let him sleep.All the SHots I take, I shot back at you,
All the S**t you fake, comes back haunt you"-------------All the shots – image 2

"Darkness, imprisoning me, all that i see, absolute horror, i cannot live, i cannot die, trapped in myself, body my holding cell."

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Member since Apr-8-03 · 485 posts

RE: All the shots....

All the shots – image 3

Laurel Industry? I have a sister named Laurel so you have to tell me all about it.Thanks!
METRAUP

Chicago-Geneva Metra Line

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Charter Member · 2895 posts

RE: All the shots....

LAST EDITED ON Oct-13-03 AT 09:44 AM (EDT)

Don't know how much RAM your machine has the RE keeps using until it hits the Memory Buffers ! The more objects the more RAM the RE needs.As Mike Vone suggests, it's a good idea to frequently save your work and COLD-START the computer to start with MSTS empty RAM.Edit-P.S.: He also advises to finish laying track first before adding anything else and I think roads last.I got caught many times forgetting to do it, even with 1.5Gb DDR RAM ! Could also have been a flaw in a World Tile or the TDB the RE did not trip over until you started removing some of the objects in that tile ?O t t o

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