Train-Sim.Com
MSTS Route Design

How was the SV4 animated movie made?

Notice to all visitors and members of the Train-Sim.Com message forums:
If you plan on using a signature banner in your posts, we would like to remind you that there is a maximum size for banners. That maximum is 450 pixels wide by 120 pixels high, and not to exceed 25k. Your compliance is appreciated. FORUM RULES Problems? There are two common reasons for problems with logging in and posting messages. The first is that you are running a firewall that prevents your messages from being sent to the server. The other is that you have cookies disabled; the DCForum software requires cookies to work properly.

Previous Topic | Next Topic

Printer-friendly copy Email this topic to a friend

Reading Topic #10550

Member since Apr-8-03 · 454 posts

How was the SV4 animated movie made? – image 1

I looked the movie it in RE, it is just even more amazing! How was it made? When I selected it, It looked like a square 4 times bigger than the screen, with just a fourth showing as the screen. These fourths seemed to rotate through each one. The big screen shook. Very clever! So, is the train movie just four scenes being shaken, of something else?P.S. How on earth do you scroll around in there? My computer freezed for several seconds and even crashes when I scroll around at 1 World density level (most of the important stuff are at that level).Thanks!
METRAUP

Chicago-Geneva Metra Line

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

RE: How was the SV4 animated movie made?, calr, Sep-23-03, 11:08 AM, (1) RE: How was the SV4 animated movie made?, Hack, Sep-23-03, 01:11 PM, (2) RE: How was the SV4 animated movie made?, Volker_Bollig, Sep-23-03, 02:00 PM, (3) RE: How was the SV4 animated movie made?, Hack, Sep-23-03, 03:17 PM, (4) RE: How was the SV4 animated movie made?, Hawk, Sep-23-03, 05:02 PM, (5) RE: How was the SV4 animated movie made?, Hack, Sep-23-03, 08:35 PM, (6)

Conferences | Topics | Previous Topic | Next Topic

Charter Member · 3069 posts

RE: How was the SV4 animated movie made?

How was the SV4 animated movie made? – image 2

LAST EDITED ON Sep-23-03 AT 11:40 AM (EDT)

Well, the cheese fairy pours milk on the cheese and then....oops, wrong commercial. I doubt that Mr. Volker will tell you.Cal Rasmussen
Beaverton, OR
(My email is in my profile)Columbia Gorge Route (Phase 1 UP side 95%, BNSF side 90%)

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Member since Jul-17-02 · 31 posts

RE: How was the SV4 animated movie made?

Hi,well, I did it this way:
the screen consists of 56 planes. On each plane are 4 pictures of the movie mapped. Like Marc said, these screens are thrown to the front subsequently. At first the upper left corners of all 56 planes, then the upper right, the lower right and the lower left corner. That makes 56 times 4 pictures = 224 images at 10 fps make about 23 seconds movie.The hardest work was writing a Delphi-program to generate mapping and animation scripts for Corel Photo Paint and GMax. That took half a week including all the testing. Mapping and animating manually would probably have delayed SV4 until christmas. It was Bill's great SeaView which inspired me to experiment with animations. Maybe some of these will inspire some of you folks to
make more of them.regardsVolker

How was the SV4 animated movie made? – image 4

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Charter Member · 2823 posts

RE: How was the SV4 animated movie made?

>That took half a week including all the testing.If you had used Camtasia, you could have done it in a few hours. What I did was to take an AVI, extract the frames using Camtasia, and then paste the bitmaps to the main screen ACE - 4 across, and 4 down, producing 320 frames for a 30-second spot. I did this for the Surfliner, including a 1-minute delay between segments. How was the SV4 animated movie made? – image 5Cheers!
Marc - 3DTrains
http://www.3dtrains.comHow was the SV4 animated movie made? – image 6Pro Series SuperPacks

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Charter Member · 1347 posts

RE: How was the SV4 animated movie made?

To Marc and Volker-Just curious. Could that same principle be used for water falls, smoke, fire, etc?
I had considered trying it, but with my limited PSP experience, and using TSM, I didn't think I could pull it off.Hawk"First thing I remember knowin', was that lonesome whistle blowin'-And a yungun's dream of growing up to ride-
On a freight train leavin' town, not knowin' where I'm bound.
No-one could steer me right-But Mama tried."

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Charter Member · 2823 posts

RE: How was the SV4 animated movie made?

Sure, just try to keep the frames to a reasonable number. I would think you could do it in as little as 6 frames, but shouldn't need more than 24, as there isn't much variation in the scene.If the falling water is tiled several times over the length of the fall, then drops that end perhaps at -1m, could be taken over by the start of the loop and continue down to -2m, repeating itself for -3m and -4m. The same technique could be used for virtually anything. All that you need is an imagination and a little planning. Cheers!
Marc - 3DTrains
http://www.3dtrains.comHow was the SV4 animated movie made? – image 7Pro Series SuperPacks

Alert | IP


[ Home | MSTS Forum | MSTS FAQ | File Library ] Copyright © 2002 by Nels Anderson. All Rights Reserved.

Restored from the Train-Sim.Com archive, captured October 28, 2003. About this archive.