![]()
Does someone know of a good guide for making scenery move? eg. airplanes & ships, etc.
Printer-friendly page | Edit | Reply | Reply With Quote | Top
Notice to all visitors and members of the Train-Sim.Com message forums:
If you plan on using a signature banner in your posts, we would like to remind you that there is a maximum size for banners. That maximum is 450 pixels wide by 120 pixels high, and not to exceed 25k. Your compliance is appreciated. FORUM RULES Problems? There are two common reasons for problems with logging in and posting messages. The first is that you are running a firewall that prevents your messages from being sent to the server. The other is that you have cookies disabled; the DCForum software requires cookies to work properly.
Previous Topic | Next Topic
Printer-friendly copy Email this topic to a friend
Reading Topic #10271
![]()
Does someone know of a good guide for making scenery move? eg. airplanes & ships, etc.
Printer-friendly page | Edit | Reply | Reply With Quote | Top
Movement of objects such as aircraft and ships has to be built into the model as animation when the model is being designed, in the same way as the sails of a windmill are animated to turn.Such models usually have a peg set into the ground around which they turn in a large circle. If you download such a model, then when you place it in the route using the Route Editor, you have to manually turn the animation on by right clicking the model after selecting it using F2. This brings up a preferences screen for the model, on the second page of which is a box which you can select to turn animation on.Mike
[ Home | MSTS Forum | MSTS FAQ | File Library ] Copyright © 2002 by Nels Anderson. All Rights Reserved.
Restored from the Train-Sim.Com archive, captured September 10, 2003. About this archive.