At the risk of being shot down in flames, I'd like to offer a few suggestions as regards some settings vis-a-vis steam power in the sim.Let me start by saying that I have spent quite a number of years researching the technical side of railroading, especially US "modern" steam.In my railroad library, I have four particular books, which I consider to be the the four gospels of steam railroading:1)The Steam Locomotive
by Ralph P. Johnson, Chief Engineer
Baldwin Locomotive Works (1942)2)A Practical Evaluation of Railroad Motive Power
by Paul W. Kiefer, Chief Engineer, Motive Power and Rolling Stock
New York Central System (1948)3)The Steam Locomotive in America
by Alfred W. Bruce, Asst. V.P.Engineering, Steam Locomotive Design
American Locomotive Company (1952)4)The Red Devil and Other Tales from the Steam Age
David Wardale (1998)As soon as I got MSTS, I set about to determine how realistically various units perform. It became clear to me that diesel and electric power can be very easily tweaked to perform quite predictably and prototypically, especially if you apply the well thought out and executed physics revisions of Bob Boudoin and Joseph Realmuto, and others.Steam, on the other hand proved a huge disappointment. I downloaded (while salivating in anticipation) the UP Steam Pack, and then watched in disappointment as 844 slipped furiously with a "soft touch" on the controls, and a light consist well within her design capabilities.I searched the web in vain for a fix that was both effective and within the bounds of reality. I tried some fixes and rejected others as purely ridiculous ( "set the following adhesion parameters 2 2 2 0" ). None gave the desired results.Suddenly I had a thought. What if instead of wheels, axles etc., for NumWheels, I plugged in the raw percentages for weight on unpowered wheels, and drivers. Example:*****Wagon ( FEF-3_UP_1
comment( 4-8-4 FEF-3 Steamer )
Type ( Engine )
WagonShape ( FEF-3_UP_1.s ) Jump down Mass ( 222.58t )
#( Total Engine is 376.75t, 830,600 lbs with the Tender 2/3 loaded )
#( Total Engine is 222.58t, 490,700 lbs without the Tender )
#( Total weight on Drivers is 122.61t, 270,300lbs )
Jump down #( this is for the Wagon section, the first NumWheels parameter, % total weight on engine and trailing trucks 222400/490700= 0.449 ) Numwheels (0.449) #( this is for the Engine section, the second NumWheels parameter, % total weight on drivers 270300/490700= 0.551 ) Numwheels (0.551)*****I restarted the simulator and no more "slippery sister". She walked right off with the short train I had on her drawbar.OK, the acid test. I had previously loaded Test Track route from the file library here. The route has a 15 mile, gradeless speed loop and three grades for testing MSTS trains. The grades are 1.8%, 2.83% and 6.1% (the original figures in the download appear to have some "rough" math. Mine were verified taking measurements in Route Editor.)Next, I worked up an adjusted tonnage rating for the old girl and sent her up the 1.8%. Up she went, at a very prototypical 8 MPH.Will she slip now? Yes, when conditions warrant. Too much power in tunnels, in rain or snow and she'll lose it. but properly run she'll pull like God and ALCO intended.Let me know what you think. I've made other discoveries, but this is enough for now.I'm still trying to work out the high end performance, oil (coal) and water use etc. She runs too fast "as is / out of the box" with any given load. Up to about 10-12 MPH, the cylinders are the limiting factor, so the drag test above is valid. It's the balance between boiler and cylinders that needs to be put right, to develop the proper HP at speed (4700 IHP according to UP tests with a dynamometer car). Regards.............
Regards,
Nick
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RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, KeltikSylk, Sep-27-04, 01:35 PM, (1) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, plainsman, Sep-27-04, 01:58 PM, (2) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, KeltikSylk, Sep-27-04, 04:47 PM, (6) RE: Suggestion by a newcomer--NumWheels-Adheasion-slip, chucksc, Sep-27-04, 11:36 PM, (8) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, KeltikSylk, Sep-29-04, 08:44 AM, (19) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, plainsman, Sep-29-04, 12:21 PM, (20) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Yankee15, Sep-27-04, 02:28 PM, (3) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, johnf, Sep-27-04, 03:23 PM, (4) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Yankee15, Sep-27-04, 04:09 PM, (5) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, black5, Sep-27-04, 08:24 PM, (7) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Yankee15, Sep-28-04, 04:01 AM, (9) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Roman, Sep-28-04, 09:25 AM, (10) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, scottb613, Sep-28-04, 11:02 AM, (11) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, baldwin, Sep-28-04, 05:21 PM, (16) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, GaryG, Sep-28-04, 12:47 PM, (12) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, plainsman, Sep-28-04, 01:26 PM, (13) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, henry3, Sep-28-04, 02:32 PM, (14) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, GaryG, Sep-28-04, 02:41 PM, (15) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Yankee15, Sep-28-04, 06:12 PM, (17) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, crick14a, Sep-29-04, 03:49 AM, (18) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Bill Hobbs, Sep-29-04, 05:05 PM, (21) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, crick14a, Sep-30-04, 02:29 AM, (23) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, supergoods, Sep-30-04, 06:43 AM, (24) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Roman, Oct-01-04, 10:27 AM, (27) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, crick14a, Oct-03-04, 05:32 AM, (28) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Bill Hobbs, Oct-03-04, 09:27 AM, (29) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, chucksc, Oct-03-04, 10:39 AM, (30) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Bill Hobbs, Oct-04-04, 11:55 PM, (35) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, crick14a, Oct-03-04, 05:09 PM, (31) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Bill Hobbs, Oct-03-04, 08:42 PM, (32) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, crick14a, Oct-04-04, 03:23 AM, (33) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, plainsman, Oct-04-04, 03:45 AM, (34) RE: Suggestion by a newcomer--NumWheels-Adheasion-slipp, Bill Hobbs, Oct-05-04, 00:02 AM, (36) Some ideas from past forum discussions, Bill Hobbs, Sep-29-04, 10:55 PM, (22) RE: Some ideas from past forum discussions, scottb613, Sep-30-04, 08:33 AM, (25) RE: Some ideas from past forum discussions, crick14a, Sep-30-04, 11:05 AM, (26) RE: Some ideas from past forum discussions, supergoods, Oct-06-04, 10:08 AM, (37) RE: Some ideas from past forum discussions, crick14a, Oct-06-04, 12:59 PM, (38) RE: Some ideas from past forum discussions, supergoods, Oct-08-04, 12:36 PM, (42) RE: Some ideas from past forum discussions, crick14a, Oct-09-04, 01:00 AM, (43) RE: Some ideas from past forum discussions, Roman, Oct-06-04, 05:12 PM, (39) RE: Some ideas from past forum discussions, kenya, Oct-06-04, 06:00 PM, (40) RE: Some ideas from past forum discussions, Roman, Oct-06-04, 06:21 PM, (41)
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