Final concept of the entire train...

Textures are screwy, as they're taken from what ever source I could find. The engine and tail end of the obs car are textured from the patent drawing. The rest use a part of the GM brochure produced in 1955.The entire thing needs a lot of finishing. Once the stainless is done, the different versions would be just a matter of lettering changes. One version I would also like to do is from the clay design study, apparently done in contrasting colors...
It looks to be black and red, or dark blue and red...Black and gold would look good too...A Monon version?Not protypical, but pretty "snazzy" nonetheless. Frank MusickMoving America into the 19th Century!
www.kelticsylk.com
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The one thing your illustration doesn't show is the flutting that ran from the rear side of the engine all the way to the tailfins...


The 'wavy' letterboard area, which is supposed to be smooth polished stainless, is an idea borrowed from Marc Nelson of 3DTrains. I think my technique is different than his but it comes out looking nice. This car was also made using his Passenger Car core kit, so he gets credit for the mapping, but I completely redid his Pullman skins to produce Budd versions.By the way, these textures are actually pretty low-res - the entire height of the car side, not including the roof, is 128 pixels. It's the separate windows and lettering that are hi-res, which is Marc's clever way of optimizing the model and textures.Also, I've drawn textures for a couple different types of fluting - there's the Budd styles shown here on this in-progress model, and I also painted up some Pullman "Pattern 2" corrugations a while back, the kind with the alternating large and small ribs. I stay away from using photos since they can be tricky to work with. With fluting and corrugations, the key to it is getting the highlights and shading right, so you get nice depth with a shiny look. Specular lighting helps too, as you can see here.And the above image is also my argument for why you don't need to build the corrugations as part of the model...the textures take care of it all.Alex Stroshane


