LAST EDITED ON Jul-11-04 AT 07:27 PM (EST)
Hey everyone,I have repainted one of Dick Cowens SD45T-2 engines from his kit "SD40T-2-Kit". However, when the sim is loading it will crash second to the last bar. I think it could be somthing in the Engine file, probably when I renamed it or something. Can one of you check the engine file? When I put it in the shape viewer it works fine.PS: These are some of the nicest looking engines out there!
SIMISA@@@@@@@@@@JINX0D0t______Wagon ("SP-SD45T-2"
Comment (Locomotive Physics V4.5 by Bob Boudoin)
Type ( Engine )
WagonShape ( SP-SD45T-2.s )
Size ( 3.318m 4.768m 21.5 )
Mass ( 177.0t )
WheelRadius ( 20in )
InertiaTensor ( Box (3.318m 4.768m 21.0m) )
Coupling (
Type ( Automatic )
Spring (
Stiffness ( 1e6N/m 5e6N/m )
Damping ( 1e6N/m/s 5e6N/m/s )
Break ( 1.8e7N 1.8e7N )
r0 ( 20cm 30cm )
)
CouplingHasRigidConnection ()
Velocity ( 0.1m/s )
)
Coupling (
Type ( Automatic )
Spring (
Stiffness ( 1e6N/m 5e6N/m )
Damping ( 1e6N/m/s 5e6N/m/s )
Break ( 1.8e7N 1.8e7N )
r0 ( 20cm 30cm )
)
CouplingHasRigidConnection ()
Velocity ( -0.1m/s )
)
Buffers (
Spring (
Stiffness ( 1e7N/m 5e7N/m )
Damping ( 1.2e6N/m/s 1.2e6N/m/s )
r0 ( 0m 1e9 )
)
Centre ( 0.5 )
Radius ( 1 )
Angle ( 0.5deg )
)
Adheasion ( 0.25 0.47 1.8 0 )
DerailRailHeight ( 5cm )
DerailRailForce ( 2.5*177.0t )
DerailBufferForce ( 385kN )
NumWheels ( 12 )
Friction (
1895N/m/s 0 0.7mph 19.9N/m/s 1.8
5.1N/rad/s 1 -1rad/s 0 1
)
BrakeEquipmentType( "Triple_valve, Auxilary_reservoir, Emergency_brake_reservoir" ) BrakeSystemType( "Air_single_pipe" )
MaxBrakeForce( 83kN ) EmergencyBrakeResMaxPressure( 90 )
TripleValveRatio( 2.5 )
MaxReleaseRate( 6 )
MaxApplicationRate( 5 )
MaxAuxilaryChargingRate( 1.9 )
EmergencyResCapacity( 9 )
EmergencyResChargingRate( 2.1 )
BrakeCylinderPressureForMaxBrakeBrakeForce( 64 ) FreightAnim (SP-SD45T-2-Body.s 1 1 ) Lights ( 35#(+++++++++++++++++++++ Headlights Front 7/7 Lights ++++++++++++++++++++++++++++++++++) Light (
comment( Sphere of Light Bright for mars Effect )
Type ( 1 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
Penalty ( 1 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.75 )
States ( 4
State (
Duration ( .25 )
LightColour ( ffFFE4AB )
Position ( 0.0 3.1 10.0 )
Transition ( 1.0 )
Radius ( 500.0 )
Angle ( 15.0 )
)
State (
Duration ( .25 )
LightColour ( ffFEDF93 )
Position ( 8.0 3.1 12.0 )
Transition ( 1.0 )
Radius ( 400.0 )
Angle ( 25.0 )
)
State (
Duration ( .25 )
LightColour ( ffFFE4AB )
Position ( 0.0 3.1 10.0 )
Transition ( 1.0 )
Radius ( 450.0 )
Angle ( 15.0 )
)
State (
Duration ( .25 )
LightColour ( ffFEDF93 )
Position ( -8.0 3.1 12.0 )
Transition ( 1.0 )
Radius ( 400.0 )
Angle ( 25.0 )
)
)
)
Light (
comment( Sphere of Light Dim )
Type ( 1 )
Conditions (
Headlight ( 2 )
Unit ( 2 )
Penalty ( 1 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.75 )
States ( 1
State (
Duration ( .25 )
LightColour ( ffFFE4AB )
Position ( 0.0 3.1 10.0 )
Transition ( 1.0 )
Radius ( 500.0 )
Angle ( 15.0 )
)
)
) Light (
comment( Front dim nose right)
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( 0.12 3.04 10.1 )
Azimuth ( 0.0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.55 )
)
)
)
Light (
comment( Front dim Nose left )
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( -0.12 3.04 10.1 )
Azimuth ( 0.0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.55 )
)
)
)
Light (
comment( Front bright nose right )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0.12 3.04 10.1 )
Azimuth ( 0.0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.85 )
)
)
)
Light (
comment( Front bright nose left )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( -0.12 3.04 10.1 )
Azimuth ( 0.0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.85 )
)
)
)
Light (
comment( Front mars cab top)
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 0 )
Penalty ( 1 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 2
State (
Duration ( .5 )
LightColour ( 20FEDF93 )
Position ( 0.0 4.45 8.6 )
Transition ( 1.0 )
Radius ( .2 )
)
State (
Duration ( .5 )
LightColour ( ffFFE4AB )
Position ( 0.0 4.45 8.6 )
Transition ( 1.0 )
Radius ( 1.6 )
)
)
)
Light (
comment( Front mars cab bottom)
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 0 )
Penalty ( 1 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 2
State (
Duration ( .5 )
LightColour ( 20FEDF93 )
Position ( 0.0 4.2 8.6 )
Transition ( 1.0 )
Radius ( .2 )
)
State (
Duration ( .5 )
LightColour ( ffFFE4AB )
Position ( 0.0 4.2 8.6 )
Transition ( 1.0 )
Radius ( 1.6 )
)
)
)#(++++++++++++++++++++++++++ Headlights Rear 9/9 Lights +++++++++++++++++++++++++++++)
Light (
comment( Rear Upper bright left )
Type ( 0 )
Conditions (
Headlight ( 2 )
Penalty ( 1 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 2
State (
Duration ( .5 )
LightColour ( 20FEDF93 )
Position ( 0.12 4.5 -10.55)
Azimuth ( -180.0 -180.0 -180.0 )
Transition ( 1.0 )
Radius ( .2 )
)
State (
Duration ( .5 )
LightColour ( ffFFE4AB )
Position ( 0.12 4.5 -10.55)
Azimuth ( -180.0 -180.0 -180.0 )
Transition ( 1.0 )
Radius ( 1.6 ) )
)
)
Light (
comment( Rear Upper bright right )
Type ( 0 )
Conditions (
Headlight ( 2 )
Penalty ( 1 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 2
State (
Duration ( .5 )
LightColour ( 20FEDF93 )
Position ( -0.12 4.5 -10.55)
Azimuth ( -180.0 -180.0 -180.0 )
Transition ( 1.0 )
Radius ( .2 )
)
State (
Duration ( .5 )
LightColour ( ffFFE4AB )
Position ( -0.12 4.5 -10.55)
Azimuth ( -180.0 -180.0 -180.0 )
Transition ( 1.0 )
Radius ( 1.6 ) )
)
)
Light (
comment( Rear Lower dim right )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( 0.12 4.2 -10.4 )
Azimuth ( -180.0 -180.0 -180.0 )
Transition ( 0 )
Radius ( 0.35 )
)
)
)
Light (
comment( Rear Lower dim left )
Type ( 0 )
Conditions (
Headlight ( 3)
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( -0.12 4.2 -10.4 )
Azimuth ( -180.0 -180.0 -180.0 )
Transition ( 0 )
Radius ( 0.35 )
)
)
)
Light (
comment( Rear Lower bright left )
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0.12 4.2 -10.4 )
Azimuth ( -180.0 -180.0 -180.0 )
Transition ( 0 )
Radius ( 0.85 )
)
)
)
Light (
comment( Rear Lower bright right )
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 0 )
Control ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( -0.12 4.2 -10.4 )
Azimuth ( -180.0 -180.0 -180.0 )
Transition ( 0 )
Radius ( 0.85)
)
)
)
#(+++++++++++++++++++++++++++++ Penalty 3/3 +++++++++++++++++++++++++++++++++++++++++++)
Light (
comment( Sphere of light penalty)
Type ( 1 )
Conditions (
Penalty ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.75 )
States ( 4
State (
Duration ( .25 )
LightColour ( efff0000 )
Position ( 0.0 3.1 10.0 )
Transition ( 1.0 )
Radius ( 500.0 )
Angle ( 15.0 )
)
State (
Duration ( .25 )
LightColour ( aaf5e25c )
Position ( 8.0 3.1 12.0 )
Transition ( 1.0 )
Radius ( 400.0 )
Angle ( 25.0 )
)
State (
Duration ( .25 )
LightColour ( efff0000 )
Position ( 0.0 3.1 10.0 )
Transition ( 1.0 )
Radius ( 450.0 )
Angle ( 15.0 )
)
State (
Duration ( .25 )
LightColour ( aaf5e25c )
Position ( -8.0 3.1 8.0 )
Transition ( 1.0 )
Radius ( 400.0 )
Angle ( 25.0 )
)
)
)
Light (
comment( Front mars penalty )
Type ( 0 )
Conditions (
Penalty ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 2
State (
Duration ( .5 )
LightColour ( 20ff0000 )
Position ( 0.0 3.35 10.1)
Azimuth ( 0.0 0.0 0.0 )
Transition ( 1.0 )
Radius ( .1 )
)
State (
Duration ( .5 )
LightColour ( ffff0000 )
Position ( 0.0 3.35 10.1)
Azimuth ( 0.0 0.0 0.0 )
Transition ( 1.0 )
Radius ( 1.5 )
)
)
)
Light (
comment( Rear mars penalty )
Type ( 0 )
Conditions (
Penalty ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 2
State (
Duration ( .5 )
LightColour ( 20ff0000 )
Position ( 0.0 4.8 -10.55 )
Azimuth ( 180.0 180.0 180.0 )
Transition ( 1.0 )
Radius ( .1 )
)
State (
Duration ( .5 )
LightColour ( ffff0000 )
Position ( 0.0 4.8 -10.55 )
Azimuth ( 180.0 180.0 180.0 )
Transition ( 1.0 )
Radius ( 1.5 )
)
)
)#(++++++++++++++++++++++++++++ Step Lights 8/8 Lights++++++++++++++++++++++++++++++++++)
Light (
comment( Front Left Step Light a )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( -1.44 0.65 9.7 )
Azimuth ( 0.0 -180.0 0.0 )
Transition ( 0 )
Radius ( 0.150 )
)
)
)
Light (
comment( Front Left Step Light b )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( -1.44 0.75 9.7 )
Azimuth ( 0.0 -180.0 0.0 )
Transition ( 0 )
Radius ( 0.150 )
)
)
)
Light (
comment( Front Right Step Light a )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( 1.44 0.65 9.7 )
Azimuth ( 0.0 0.0 180.0 )
Transition ( 0 )
Radius ( 0.150 )
)
)
)
Light (
comment( Front Right Step Light b )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( 1.44 0.75 9.7 )
Azimuth ( 0.0 0.0 180.0 )
Transition ( 0 )
Radius ( 0.150 )
)
)
)
Light (
comment( Rear Left Step Light a )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( -1.44 1.0 -9.8 )
Azimuth ( 0.0 -180.0 0.0 )
Transition ( 0 )
Radius ( 0.150 )
)
)
)
Light (
comment( Rear Left Step Light b )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 1.0 )
LightColour ( bfffffff )
Position ( -1.44 1.1 -9.8 )
Azimuth ( 0.0 -180.0 0.0 )
Transition ( 0 )
Radius ( 0.150 )
)
)
)
Light (
comment( Rear Right Step Light a )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( 1.44 1.0 -9.8 )
Azimuth ( 0.0 0.0 180.0 )
Transition ( 0 )
Radius ( 0.150 )
)
)
)
Light (
comment( Rear Right Step Light b )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
TimeOfDay ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( 1.44 1.1 -9.8 )
Azimuth ( 0.0 0.0 180.0 )
Transition ( 0 )
Radius ( 0.150 )
)
)
)
#(++++++++++++++++++++++++++++++++ Ditch Lights 2/2 Lights ++++++++++++++++++++++)
Light (
comment( Ditch Light Front right )
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 2
State (
Duration ( 0.3 )
LightColour ( ffffffff )
Position ( -0.75 1.8 10.6 )
Azimuth ( 0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.5 )
)
State (
Duration ( 0.3 )
LightColour ( 00000000 )
Position ( -0.75 1.8 10.6 )
Azimuth ( 0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
Light (
comment( Ditch Light Front left )
Type ( 0 )
Conditions (
Headlight ( 2 )
Unit ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 2
State (
Duration ( 0.3 )
LightColour ( 00000000 )
Position ( 0.75 1.8 10.6 )
Azimuth ( 0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.5 )
)
State (
Duration ( 0.3 )
LightColour ( ffffffff )
Position ( 0.75 1.8 10.6 )
Azimuth ( 0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
#(++++++++++++++++++++++++++++++ Marker Lights 4/4 Light +++++++++++++++++++++++)
Light (
comment( Front right Marker light )
Type ( 0 )
Conditions (
Service ( 2 )
Unit ( 2 )
Control ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( 0.67 3.05 9.8 )
Azimuth ( 25 25 25 )
Transition ( 0 )
Radius ( 0.4 )
)
)
)
Light (
comment( Front left Marker light )
Type ( 0 )
Conditions (
Service ( 2 )
Unit ( 2 )
Control ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfffffff )
Position ( -0.67 3.05 9.8 )
Azimuth ( -25 -25 -25 )
Transition ( 0 )
Radius ( 0.4 )
)
)
) Light (
comment( Rear right Marker light )
Type ( 0 )
Conditions (
Service ( 2 )
Unit ( 3 )
Control ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfff0000 )#(= Red =)
#(= LightColour ( bfffffff ) White =)
Position ( 0.83 3.7 -10.25 )
Azimuth ( 155 155 155 )
Transition ( 0 )
Radius ( 0.4 )
)
)
)
Light (
comment( Rear left Marker light )
Type ( 0 )
Conditions (
Service ( 2 )
Unit ( 3 )
Control ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( bfff0000 )#(= Red =)
#(= LightColour ( bfffffff ) White =)
Position ( -0.83 3.7 -10.25 )
Azimuth ( -155 -155 -155 )
Transition ( 0 )
Radius ( 0.4 )
)
)
)
#(+++++++++++++++++++++++ Strobe Light 1/1 Lights ++++++++++++++++++++++++++++++++++)
Light (
comment( Strobe 1)
Type ( 0 )
Conditions (
Service ( 2 )
Unit ( 0 )
Control ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.75 )
Cycle ( 0 )
States ( 2
State (
Duration ( 0.1 )
LightColour ( ffff8421 )
Position ( 0.0 4.87 7.9 )
Azimuth ( 0.0 -180 180 )
Transition ( 0 )
Radius ( 0.9 )
)
State (
Duration ( 1.0 )
LightColour ( 00000000 )
Position ( 0.0 4.87 7.9 )
Azimuth ( 0.0 -180 180 )
Transition ( 0 )
Radius ( 0.8 )
)
)
)
#(+++++++++++++++++++++++++++++ AI Section 2/2 Lights +++++++++++++++++++++++++++++++)
Light (
comment( Front dim bottom )
Type ( 0 )
Conditions (
Control ( 1 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( 0.0 4.2 8.7)
Azimuth ( 0.0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.35 )
)
)
)
Light (
comment( Front bright top )
Type ( 0 )
Conditions (
Control ( 1 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0.0 4.48 8.7 )
Azimuth ( 0.0 0.0 0.0 )
Transition ( 0 )
Radius ( 0.85 )
)
)
)#(+++++++++++++++++++++++++++++ End of Lighting Section +++++++++++++++++++++++++++++++)
)
Sound ( "sd40Eng.sms" ))Engine ("SP-SD45T-2"
Effects
(
DieselSpecialEffects
(
_skip
(
the format of these little blocks is as follow: offset.x offset.y offset.z
normal.x normal.y normal.z
width in metres defining the offset from the shape pivot point
where steam / smoke should appear, the direction
it should go and the width of the nozzle
) Exhaust1
(
0.23418 4.93000 0.950000
0 1 0
0.15
)
)
)
Wagon ( "SP-SD45T-2-Body" )
Type ( Diesel )
MaxPower ( 2685kW )
MaxForce ( 433.5kN )
MaxContinuousForce ( 369.6kN )
MaxVelocity ( 71mph )
MaxCurrent ( 1500A )
WheelRadius ( 20in )
Sanding ( 15mph #sanding system is switched off when faster than given velocity )
NumWheels ( 4 )
MaxTemperature ( 120 )
MaxOilPressure ( 90 ) CabView ( sd40db.cvf )
HeadOut (1.8 3.7 5.1 )
MaxDieselLevel ( 5000gal )
DieselUsedPerHourAtMaxPower ( 194.1gal )
DieselUsedPerHourAtIdle ( 5.2gal ) AirBrakesAirCompressorPowerRating( 4 )
AirBrakesMainMinResAirPressure( 14.7 )
AirBrakesMainMaxAirPressure( 140 )
AirBrakesMainResVolume( 11 )
AirBrakesAirCompressorWattage( 19000 )
AirBrakesCompressorRestartPressure( 136 )
AirBrakesAirUsedPerPoundsOfBrakePipePressure( 1.4 )
AirBrakesHasLowPressureTest( 1 )
AirBrakesIsCompressorElectricOrMechanical( 1 ) EngineBrakesControllerMinPressureReduction( 6 )
TrainBrakesControllerMinPressureReduction( 6 )
EngineBrakesControllerHasProportionalBrake( 1 )
EngineBrakesProportionalBrakeLag( 0.6 )
EngineBrakesControllerMaxApplicationRate( 7 )
TrainBrakesControllerMaxApplicationRate( 5.5 )
EngineBrakesControllerMaxReleaseRate( 14 )
TrainBrakesControllerMaxReleaseRate( 3.4 )
EngineBrakesControllerEmergencyApplicationRate( 8 )
TrainBrakesControllerEmergencyApplicationRate( 7 )
EngineBrakesControllerMinSystemPressure( 15 )
TrainBrakesControllerMinSystemPressure( 15 )
EngineBrakesControllerMaxSystemPressure( 90 )
TrainBrakesControllerMaxSystemPressure( 90 )
EngineBrakesControllerEmergencyBrakeTimePenalty( 60 )
TrainBrakesControllerEmergencyBrakeTimePenalty( 60 )
EngineBrakesControllerFullServicePressureDrop( 26 )
TrainBrakesControllerFullServicePressureDrop( 26 ) DynamicBrakesMinUsableSpeed( 3.5 )
DynamicBrakesMaximumEffectiveSpeed( 25 )
DynamicBrakesMaximumForce( 267kN )
DynamicBrakesResistorCurrentLimit ( 700 )
DynamicBrakesCutInSpeed( 5.5 )
DynamicBrakesMaxAirBrakePressure ( 50 )
DynamicBrakesFadingSpeed( 8 )
DynamicBrakesDelayTimeBeforeEngaging ( 8 )
DynamicBrakesMaximumSpeedForFadeOut ( 450 )
DynamicBrakesEffectAtMaximumFadeOut( 0 )
DynamicBrakesHigherSpeedCurveExponent( 10.2 )
DynamicBrakesLowerSpeedCurveExponent( 0.9 )
DynamicBrakesNumberOfControllerNotches( 1 )
DynamicBrakeHasAutoBailOff ( 0 ) BrakesEngineBrakeType( "Air_single_pipe" )
BrakesTrainBrakeType( "Air_single_pipe" )
BrakesEngineControllers( "Independent, Train, Dynamic" ) MaxDieselLevel ( 5000gal )
DieselUsedPerHourAtMaxPower ( 194.1gal )
DieselUsedPerHourAtIdle ( 5.2gal ) DieselSmokeEffectInitialMagnitude( 1.5 )
DieselSmokeEffectMaxMagnitude( 1.7 )
DieselSmokeEffectInitialSmokeRate( 0.7 )
DieselSmokeEffectMaxSmokeRate( 2.8 ) DieselEngineIdleRPM( 315 )
DieselEngineMaxRPM( 900 )
DieselEngineSpeedOfMaxTractiveEffort( 11.5mph )
DieselEngineMaxRPMChangeRate( 55 )
DoesHornTriggerBell( 1 ) EmergencyStopMonitor(
MonitoringDeviceMonitorTimeLimit( 0 )
MonitoringDeviceAlarmTimeLimit( 0 )
MonitoringDevicePenaltyTimeLimit( 0 )
MonitoringDeviceCriticalLevel( 0 )
MonitoringDeviceResetLevel( 0 )
MonitoringDeviceAppliesFullBrake( 0 )
MonitoringDeviceAppliesEmergencyBrake( 1 )
MonitoringDeviceAppliesCutsPower( 0 )
MonitoringDeviceAppliesShutsDownEngine( 0 )
) AWSMonitor(
MonitoringDeviceMonitorTimeLimit( -1 )
MonitoringDeviceAlarmTimeLimit( 5 )
MonitoringDevicePenaltyTimeLimit( 0 )
MonitoringDeviceCriticalLevel( 0 )
MonitoringDeviceResetLevel( 0 )
MonitoringDeviceAppliesFullBrake( 0 )
MonitoringDeviceAppliesEmergencyBrake( 1 )
MonitoringDeviceAppliesCutsPower( 0 )
MonitoringDeviceAppliesShutsDownEngine( 0 )
)
VigilanceMonitor(
MonitoringDeviceMonitorTimeLimit( 20 )
MonitoringDeviceAlarmTimeLimit( 10 )
MonitoringDevicePenaltyTimeLimit( 7 )
MonitoringDeviceCriticalLevel( 0 )
MonitoringDeviceResetLevel( 0 )
MonitoringDeviceAppliesFullBrake( 1 )
MonitoringDeviceAppliesEmergencyBrake( 0 )
MonitoringDeviceAppliesCutsPower( 0 )
MonitoringDeviceAppliesShutsDownEngine( 0 )
) EngineBrakesControllerDirectControlExponent( 1 ) EngineControllers (
Throttle ( 0 1 0.04 0.
NumNotches ( 9
Notch ( 0 0 Dummy )
Notch ( 0.04 0 Dummy )
Notch ( 0.12 0 Dummy )
Notch ( 0.24 0 Dummy )
Notch ( 0.36 0 Dummy )
Notch ( 0.48 0 Dummy )
Notch ( 0.60 0 Dummy )
Notch ( 0.80 0 Dummy )
Notch ( 1 0 Dummy )
)
)
Brake_Engine ( 0 1 0.0250 0
NumNotches ( 2
Notch( 0 0 EngineBrakesControllerReleaseStart )
Notch( 0.3 1 EngineBrakesControllerGraduatedSelfLapLimitedStart )
)
)
Brake_Train ( 0 1 0.0125 0.75
NumNotches ( 5
Notch( 0 0 TrainBrakesControllerReleaseStart )
Notch( 0.3 1 TrainBrakesControllerGraduatedSelfLapLimitedHoldingStart )
Notch( 0.85 0 TrainBrakesControllerSuppressionStart )
Notch( 0.9 0 TrainBrakesControllerContinuousServiceStart )
Notch( 0.95 0 TrainBrakesControllerEmergencyStart )
)
)
Brake_Dynamic ( 0 1 0.11 0
NumNotches ( 10
Notch ( 0 0 Dummy )
Notch ( 0.11 0 Dummy )
Notch ( 0.22 0 Dummy )
Notch ( 0.33 0 Dummy )
Notch ( 0.44 0 Dummy )
Notch ( 0.55 0 Dummy )
Notch ( 0.66 0 Dummy )
Notch ( 0.77 0 Dummy )
Notch ( 0.88 0 Dummy )
Notch ( 1 0 Dummy )
)
)DirControl ( -1 0 1 1 )
BellToggle( 0 1 0 )
AWS ( 0 1 0 )
Sanding ( 0 1 0 )
Horn ( 0 1 0 )
Wipers ( 0 1 0 )
EmergencyStopResetToggle( 0 1 0 )
EmergencyStopToggle( 0 1 0 )
Vigilance ( 0 1 0 )
Headlights ( 0 0.25 1 0 )
BailOffButton( 0 1 0 )
)
Sound ( "sd40cab.sms" )
Name ("SP SD45T-2")
Description (
"The SD45T-2 diesel-electric locomotive, a high power locomotive capable of"+
"pulling freight over the main line at high speed. Dash 2 electronics\n\n"+
"Locomotive type: Diesel-Electric\n\n"+
"Power source: Diesel engine\n\n"+
"Power: 2,685 kW (3,600 hp)\n\n"+
"Max. speed: 71 mph (115 km/h)\n\n"+
"Gear ratio: 62:15\n\n"+
"Alternator (rectified output): AR10\n\n"+
"Traction motors: Four model D77 DC, series wound, axle-hung\n\n"+
"Max. continuous tractive effort: 83,000 lb\n\n"+
"Wheel configuration: 12 40-in (15.75 cm), tapered tread in C-C configuration (two sets of three "+
"driven axles)\n\n"+
"Height: 15 ft. 4 in. (4.7 m)\n\n"+
"Weight: 194.5 U.S. tons (176.4 metric tons)\n\n"+
"Length: 59 ft. 2 in. (18 m)\n\n"+
"Width: 10 ft. 4 in. (3.1 m)"
)
EngineOperatingProcedures (
"To move forward\n"+
"1. Press the W key to move the Reverser to Forward.\n"+
"2. Press the ; (SEMICOLON) key to release the train brakes.\n"+
"3. Press the < (LEFT BRACKET) key to release the locomotive brake.\n"+[BR> "4. Press the D key to move the throttle from Idle to Notch 1.\n"+
"5. Gradually increase power (D key), one notch at a time, until your train reaches the desired speed.\n\n"+
"To slow the train\n"+
"1. Press the A key to move the throttle to a lower setting.\n"+
"2. Use the brakes to further reduce speed if desired.\n\n"+
"To apply the dynamic brakes\n"+
"1. Press the A key to move the throttle to the Idle position.\n"+
"2. Wait for 10 seconds, then press the . (PERIOD) key to advance the Dynamic Brake handle from Off to the Setup position. After allowing a few seconds for braking circuit setup, press the . (PERIOD) key again to set the desired level of dynamic braking (Levels 1 - 8).\n\n"+
"To release the dynamic brakes\n"+
"1. Press the D key to move the throttle towards Idle.\n\n"+
"To apply the train brakes\n"+
"1. Press the ' (APOSTROPHE) key to apply the train brakes.\n\n"+
"To bail off the train brakes on the locomotive\n"+
"1. Press the / (FORWARD SLASH) key.\n\n"+
"To release the train brakes\n"+
"1. Press the ; (SEMICOLON) key to release the train brakes.\n\n"+
"To apply the locomotive brake\n"+
"1. Press the ] (RIGHT BRACKET) key to apply the locomotive brake.\n\n"+
"To release the locomotive brake\n"+
"1. Press the < (LEFT BRACKET) key to release the locomotive brake.\n\n"+[BR> "To activate emergency braking\n"+
"1. Press the A key to reduce the throttle to Idle.\n"+
"2. Press the BACKSPACE key to activate emergency braking.\n\n"+
"To back up\n"+
"1. Bring your train to a full stop.\n"+
"2. Press the S key to move the Reverser to the Reverse position.\n"+
"3. Release the brakes.\n"+
"4. Slowly advance the throttle lever (D key).\n\n"+
"To couple to a car or locomotive\n"+
"1. Coast into the unit at a very slow speed, about 2 mph.\n"+
"TIP: To use the Coupling view, press the 6 key.\n"+
"2. Press F9 to open the Train Operations window.\n"+
"3. If the icon for the unit you coupled to is red, the handbrake is on. Double-click the car to release the handbrake.\n"+
"4. Close the Train Operations window.\n\n"+
"To uncouple from a car or locomotive\n"+
"1. Press F9 to open the Train Operations window.\n"+
"2. Double-click a unit in the part of the train you want to uncouple from the locomotive, to set the handbrake.\n"+
"3. Double-click the coupler between the units you want to uncouple and the rest of the train.\n"+
"4. Close the Train Operations window."
) )
AARON SSWGP60@HOTMAIL.COM
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