Howdy!
I have a few questions regarding how the custom levels of detail works in 3-D Canvas.1) First; when naming the model for a particular level, you only need to name the Main folder with the level extension? ie.... Main.200 (for LOD up to 200m). I am wanting to make sure you do not have to apply the "200", to all sub-folders. (a little confused with this and having unique names part.) And each following LOD model will end with further distance level (Main.700)2) When it refers to keeping each grouping the same, does this mean you have to keep the number of objects in each group the same? or can you delete objects as long as the group remains? My thinking is that "group" refers only to the folder, not the number of objects within the folder or any sub-folders, but I could be wrong.3) As for unique names, does this mean each object has to have a unique name, or only the folders/groups?I think that covers my questions for now. Trying to finish up some models and need to work on the LOD's.
Thanks for any assistance and enjoy the day!Mykel
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RE: 3D-Canvas and Custom Levels of Details, Vulcan Foundry, Feb-12-04, 04:35 AM, (1) RE: 3D-Canvas and Custom Levels of Details, decapod, Feb-12-04, 07:16 AM, (2) RE: 3D-Canvas and Custom Levels of Details, pwillard, Feb-12-04, 08:07 AM, (3) RE: 3D-Canvas and Custom Levels of Details, mjs2101, Feb-12-04, 12:23 PM, (6) RE: 3D-Canvas and Custom Levels of Details, philmoberg, Feb-14-04, 07:03 PM, (11) RE: 3D-Canvas and Custom Levels of Details, buzzbenz, Feb-12-04, 11:23 AM, (4) RE: 3D-Canvas and Custom Levels of Details, decapod, Feb-12-04, 12:21 PM, (5) RE: 3D-Canvas and Custom Levels of Details, buzzbenz, Feb-12-04, 12:35 PM, (7) RE: 3D-Canvas and Custom Levels of Details, TVRRMAN, Feb-12-04, 05:54 PM, (8) RE: 3D-Canvas and Custom Levels of Details, Vulcan Foundry, Feb-12-04, 09:36 PM, (9) RE: 3D-Canvas and Custom Levels of Details, pwillard, Feb-12-04, 11:08 PM, (10)
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