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TSM transparency problem

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Reading Topic #7184

Charter Member · 1618 posts

Hey folks...Im working on a set of open and protected sided bi-level autoracks (based on brian piotrowski's 1960's autorack model).The first one I did is fine...I designed the vans myself using TGA files to save polygons...here is a picTSM transparency problem – image 1
Now this protected side rack was modified from the model above and uses the very same van textures from the same folder as the above model yet some of the poly won't give me transparency (hell...you can even see where one white van is fully transparent and the other isnt).
TSM transparency problem – image 2I don't have a clue as to whats causing this...Ive tried it with all the vans as both one part and as separate parts and keep getting these effed up results (yes, my materials are selected as transnorm and all the Van TGA files are fine).One possibility is that I'm probably still using the original TSM, not the 1.1 upgrade (or whatever it is)Any suggestions??? (besides buying 3D canvas ...this mean you Pete!!!...)Bill Bzak aka Longhairedwizardbbzak@msn.com"The Keystone Works"

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Member since Oct-8-02 · 440 posts

RE: TSM transparency problem.

TSM transparency problem – image 3

LAST EDITED ON Sep-16-03 AT 11:56 PM (EDT)

What level of detail have you got your sliders on at the moment ?ps I know I'm not Pete but...get 3D Canvas

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Charter Member · 1618 posts

RE: TSM transparency problem.

The detail sliders are always at 10 on my system...lolBTW....I solved the problem by upgrading to tsm 1.1 (was using the oringal version), so I'b back on track with the project.Thanx anyways...LHW

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