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Headlights

Headlights – image 1

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Reading Topic #5539

Charter Member · 830 posts

What settings would I place in the eng.file to have the headlights on dim when I start an activity? The settings for bright lights would also be welcomed.Thanks in advance.

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RE: Headlights, CMO, Dec-15-02, 11:19 PM, (1) RE: Headlights, Claude350, Dec-17-02, 11:06 AM, (2) RE: Headlights, chucksc, Dec-17-02, 12:32 PM, (3) RE: Headlights, kyleh24, Dec-17-02, 02:23 PM, (4) RE: Headlights, chucksc, Dec-17-02, 03:19 PM, (5) RE: Headlights, Claude350, Dec-17-02, 05:38 PM, (6) RE: Headlights, kyleh24, Dec-17-02, 07:20 PM, (7)

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Charter Member · 191 posts

RE: Headlights

You need to read the doc on lighting that is on Disc 1 of MSTS, it may also be in you TECH DOCS folder for the game.
I think you can have the lights on all the time, but if you do, then the dim, bright switch will not work for that engine.

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Charter Member · 2222 posts

RE: Headlights

Claude by default the sim starts up with the lights off and you must turn them on manually....
There maybe a hack in the engine file as there is a parameter that may apply and here is an example from a Dash 9 ENG file; Headlights ( 0 0.25 1 0 )But I haven't found any documentation on it in the tech-docs and it hasn't been real high on my list.... You might want to persue this further....Chuck Schneider
Chief Cook and Bottle Washer
North American Locomotive WorksHeadlights – image 2

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Charter Member · 305 posts

RE: Headlights

Hey Claude, If you are willing to accept a compromise, I edited one of my locos (can't remember which off the top of my head) to these 3 settingsOff - Dim headlight no ditches
Dim - Bright headlight Constant Ditches
Bright - Bright headlight Alternating DitchesThe only thing is that the loco stays like that until you re-modify the *.eng, or restore it.... KH( P.S. Chuck S, did you get the email I sent you? )

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Charter Member · 2222 posts

RE: Headlights

Yes I did!BTW, And I love it when they use something we invented at NALW...
(The working ditchlights hack)Chuck Schneider
Chief Cook and Bottle Washer
North American Locomotive WorksHeadlights – image 3

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Charter Member · 305 posts

RE: Headlights

I had to hunt it, but if you have already downloaded my file "upflag70.zip" which was replacement skins and a replacement engine file for T/A's original SD70s, incidentally which is from almost exactly a year ago 12/19/2001, then you have an example. You still will need to refer to the "How to specify lights" doc in the C:\Program Files\Microsoft Games\Train Simulator\Techdocs folder to get the drift of it all. I'll email you a copy of the engine file anyway. KH

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