ok I finally installed Gmax and have been comparing the results from the built in converter verses the conv3ds.exe converter Using the berk tender, which has some smooth surfaces on it, as my test subject.I find that the two versions of the file look the same in the game but the converted Gmax file is 427k compressed and the 3dmax file run through conv3ds is 85k compressed. However, if you uncompress and then recompress the gmax file it goes down to 85k as well.so, what am I missing? Is there a function within Gmax that can improve the smoothness of surfaces (other than smoothing groups) and make the model better, or is it just the convienience of the missing steps?Please post your findings with Gmax, Whats good, whats bad, I would like to know other gmax/max users thoughts on this.
john fowlis
Printer-friendly page | Edit | Reply | Reply With Quote | Top
RE: A discussion on Gmax, Magick_maker, Nov-25-02, 01:12 AM, (1) RE: A discussion on Gmax, JoeDiamond, Nov-25-02, 01:41 AM, (2) RE: A discussion on Gmax, johnf, Nov-25-02, 09:24 AM, (3) RE: A discussion on Gmax, Groquik, Nov-25-02, 10:25 AM, (4) RE: A discussion on Gmax, Hack, Nov-25-02, 10:33 AM, (5) RE: A discussion on Gmax, Magick_maker, Nov-25-02, 04:20 PM, (7) RE: A discussion on Gmax, Groquik, Nov-28-02, 07:00 PM, (8) RE: A discussion on Gmax, JoeDiamond, Nov-25-02, 11:34 AM, (6) RE: A discussion on Gmax, kwk100, Nov-28-02, 11:22 PM, (9)
Conferences | Topics | Previous Topic | Next Topic

