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HEP Cars

HEP Cars – image 1

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Reading Topic #5124

Member since Sep-12-02 · 90 posts

Well, I've been tinkering, and I've figured out how to convert a "B" Unit to a HEP car. (Constant Run8, full throttle smoke and sound, no energy to the rails, etc.) Looks great between say, Justin's GS-4 and a consist of superliners for an excursion, and adds a touch of realism to such a consist.
Anyone interested? Answer here or by private message or e-mail.

JOhn
Oldrailfan
Railfan means anything on rails! Trains Trolleys Rollercoasters - you name it.

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Member since Sep-12-02 · 90 posts

RE: HEP Cars

LAST EDITED ON Nov-13-02 AT 03:10 PM (EST)

Harold,
I already replied to Mike by e-mail, then saw your addendum, so I'll publically post the same message I sent to him:Unfortunately, I'm not a re-skinner. What I have done is to modify the .eng and .sms files for various existing B-units so that, when they are in a consist, they run constantly at full throttle, with the appropriate smoke signature, and don't add any tractive effort. I can send a .zip file that contains a WORD document that explains the procedure, and a copy of the modified .sms file for "KLW_7series" common sound file. They look and sound like HEP's anywhere in a consist, and in AI trains.
If interested, give me a shout.

JOhn
Oldrailfan
Railfan means anything on rails! Trains Trolleys Rollercoasters - you name it.

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