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DCForum Discussion Forum - help animation in tsm

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Charter Member · 4 posts

cannot get animation to work
wheels 11,12,13,21,22,23 work fine
wheels 1,2,3,4 and 31,32,33 dont work at all even with the 060 setup. i am using v1.1

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RE: help animation in tsm, johnf, Jun-11-02, 09:17 AM, (1) RE: help animation in tsm, nutsnbolts, Jun-11-02, 09:50 AM, (2) RE: help animation in tsm, baldwin, Jun-11-02, 03:55 PM, (3) RE: help animation in tsm, FozzyBear, Jun-11-02, 04:31 PM, (5) RE: help animation in tsm, baldwin, Jun-11-02, 04:04 PM, (4) RE: help animation in tsm, nutsnbolts, Jun-11-02, 05:45 PM, (6)

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Charter Member · 389 posts

RE: help animation in tsm

are your wheels11, wheels12 etc attached to a bogie object? train sim will automatically animate them, if they are.John FowlisDCForum Discussion Forum - help animation in tsm – image 1

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Charter Member · 4 posts

RE: help animation in tsm

yes i have tried them connected to a bogie then main. have also named them rod01 and put the animations in, then when i run through the animation frames in tsm the wheel rotates but not in the game. also tried remaking the wheel.

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Charter Member · 41 posts

RE: help animation in tsm

LAST EDITED ON Jun-11-02 AT 04:07 PM (EDT)I've not done a steamer yet, but as I understand it, the drive wheels for a steam engine have to be named as wheels 1,wheels 2 etc. They then have to be animated by hand in TSM before export to MSTS, but you must have the modified newshape.bsf to do this. The unmodified newshape.bsf is apparently unable to handle animations.Mervyn

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Charter Member · 1390 posts

RE: help animation in tsm

LAST EDITED ON Jun-11-02 AT 04:32 PM (EDT)>They then have to
>be animated by hand in
>TSM before export to MSTS,
>but you must have the
>modified newshape.bsf to do this.
>The unmodified newshape.bsf is apparently
>unable to handle animations. No Mervyn,
You're getting confused a little here.... You don't require any changes to newshape.bsf in order to export animation to MSTS. You only require the changes to that file if you want to compress an already exported ".s" file that has animation in it.A model can be exported to MSTS with animation, no changes to that file are required!Best Regards,
Julian (Fozzy The Bear)

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Charter Member · 4 posts

RE: help animation in tsm

have made all the changes to the newshape.bnf file and its fixed, all working.
thanks all.
steve.

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